Hi all,
I have a problem with my displacement map.
In my live window it looks good. I set the map to 1024x1024.
When I send it to the picture viewer suddenly the displacement looks spike and ugly. I checked the render setting, everything sames to be identical.
Any suggestions?
Thank you!
Misi
displacement issue
Moderators: ChrisHekman, aoktar
Can we see a sample scene?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Can't see it. Can you check your attachment?misi wrote:Yes, attached.
The problem occurs on the stones, black layers.
Thank you!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It's related with Render Method appearently. Why do you change to "Send all data"? I set this parts to avoid differences between LV and PV by default.
My advice to keep this settings as default if you don't be sure about background progress. This maybe a bug or not i'm not sure. But render methods generates different geometry structure. This could be a reason. Also see attached diagram about effect of methods.
My advice to keep this settings as default if you don't be sure about background progress. This maybe a bug or not i'm not sure. But render methods generates different geometry structure. This could be a reason. Also see attached diagram about effect of methods.
- Attachments
-
- Render Settings2.pdf
- (987.03 KiB) Downloaded 238 times
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Did i wrote wrong? I say samethings. I advice to set it as "Resend only updated objects". It will save a lot of time in animations. It's also default option but in your scene was not like that.misi wrote:It is an animation and I thought it can save render time if I set it to "resend only updated object".
I will set back to send all. Does it significantly raise the render time?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I don't see the problem when i set to "Resend only....". Is it still happening?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw