Hello
I am having crushes all the time.
I updated my drivers - but it's still appearing.
It's usually happening when i am changing my materials on the fly, or pressing render button.
Cinema bugreport is attached - maybe you can help me. Is it a problem with cinema (already updated to 16.05 - same bugs) , or winodows, drivers... maybe even hardware???
Just so tired of crushes =(
Permament Crushes
Moderators: ChrisHekman, aoktar
- Attachments
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- _BugReport.txt
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You should give more information. Also this is not a bug so wrong place to post. Will be moved.
do you see any gpu names in devices section in settings? Can you render a simple box scene in Live Viewer.
do you see any gpu names in devices section in settings? Can you render a simple box scene in Live Viewer.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Yes i can render a simple scene - even a complicated. But sometimes - this crush appeared. I am changing light emission - it happening... diffuse color - same stuff.aoktar wrote:You should give more information. Also this is not a bug so wrong place to post. Will be moved.
do you see any gpu names in devices section in settings? Can you render a simple box scene in Live Viewer.
It usually crushes like 2-5 times a day - without any reason on light projects on heavy ones...
What i am trying to say - everything is working properly - but sometimes it crushes - like in a very random fashion
There is some situation to avoid. Too many nodes can crash the Octane. When you use "Auto" mode all objects becomes indivual nodes in Octane side. If you reach limitations(32k nodes per nodegraph) it can crash. You should post somethings to understand the problem. Bugreport.zip for example. Also render statistics about your scenes. And settings for LV and render.KillReal wrote:Yes i can render a simple scene - even a complicated. But sometimes - this crush appeared. I am changing light emission - it happening... diffuse color - same stuff.aoktar wrote:You should give more information. Also this is not a bug so wrong place to post. Will be moved.
do you see any gpu names in devices section in settings? Can you render a simple box scene in Live Viewer.
It usually crushes like 2-5 times a day - without any reason on light projects on heavy ones...
What i am trying to say - everything is working properly - but sometimes it crushes - like in a very random fashion
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
aoktar wrote:There is some situation to avoid. Too many nodes can crash the Octane. When you use "Auto" mode all objects becomes indivual nodes in Octane side. If you reach limitations(32k nodes per nodegraph) it can crash. You should post somethings to understand the problem. Bugreport.zip for example. Also render statistics about your scenes. And settings for LV and render.KillReal wrote:Yes i can render a simple scene - even a complicated. But sometimes - this crush appeared. I am changing light emission - it happening... diffuse color - same stuff.aoktar wrote:You should give more information. Also this is not a bug so wrong place to post. Will be moved.
do you see any gpu names in devices section in settings? Can you render a simple box scene in Live Viewer.
It usually crushes like 2-5 times a day - without any reason on light projects on heavy ones...
What i am trying to say - everything is working properly - but sometimes it crushes - like in a very random fashion
It happenings all the time - in almost all scenes - with a few objects or with 50k clones on it.
I attached cinema bug report in the first message.
Is there any bugreports in octane directly? Cause when error window appeared it dedicated to Cinema - ususally octane crushes without any messages =)
I see your the problem. You are using C4D's textures with multi-cores. But it's not stable for some textures. Set multicore=1 and say goodbye to crashes. Thought that i wrote a warning note to aside of this parameter.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
FOR EXAPLE!!!!aoktar wrote:There is some situation to avoid. Too many nodes can crash the Octane. When you use "Auto" mode all objects becomes indivual nodes in Octane side. If you reach limitations(32k nodes per nodegraph) it can crash. You should post somethings to understand the problem. Bugreport.zip for example. Also render statistics about your scenes. And settings for LV and render.KillReal wrote:Yes i can render a simple scene - even a complicated. But sometimes - this crush appeared. I am changing light emission - it happening... diffuse color - same stuff.aoktar wrote:You should give more information. Also this is not a bug so wrong place to post. Will be moved.
do you see any gpu names in devices section in settings? Can you render a simple box scene in Live Viewer.
It usually crushes like 2-5 times a day - without any reason on light projects on heavy ones...
What i am trying to say - everything is working properly - but sometimes it crushes - like in a very random fashion
It's appears 1 min ago... i was rendered pics for several time - on last time - i just turned on the LV - and crush appeared)
You meant this tab like in a picture?aoktar wrote:I see your the problem. You are using C4D's textures with multi-cores. But it's not stable for some textures. Set multicore=1 and say goodbye to crashes. Thought that i wrote a warning note to aside of this parameter.
Yeah it was 4 - now i made it 1... i hope it will work =)
Thank you for helping - anyway =)
Yes that's it. I see in bugreport the crash point.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw