I want to use Xrefs in a complex scene. I hold a master file and reference it to different other scenes.
But when opening such a scene the Xref can't be reloaded because the attributes are greyed out.
I don't know if this is related to Octane plugin. Does anyone else having similar problems with Xrefs?
Thanks
Ron
Using XRefs - weird behavior
Moderators: ChrisHekman, aoktar
Have you tried without Octane installed?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hello Ron,
I use XREFS a loot with octane, very heavy scene with many expresions, materials and characters, I did't find any problem so far.I hope that you will resolve your problem. Cheers.Alex
I use XREFS a loot with octane, very heavy scene with many expresions, materials and characters, I did't find any problem so far.I hope that you will resolve your problem. Cheers.Alex
Product Designer & 3D Generalist
Windows 8.1 | 2X GTX Titan Black | 8 X GTX 980 | Intel Xeon | EVGA Classified SR-2 | 48 GB ECC RAM | 256 GTX Neutron SSD | X-Particle Pro 2.5 | Octane 2.16
Windows 8.1 | 2X GTX Titan Black | 8 X GTX 980 | Intel Xeon | EVGA Classified SR-2 | 48 GB ECC RAM | 256 GTX Neutron SSD | X-Particle Pro 2.5 | Octane 2.16
Interesting!creatorz wrote:Hello Ron,
I use XREFS a loot with octane, very heavy scene with many expresions, materials and characters, I did't find any problem so far.I hope that you will resolve your problem. Cheers.Alex
Need to dig deeper into this - maybe something is wrong with file paths.
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090
Hi,
Fisrt time i'm trying to use Xref with Octane today. Hq grass. i can see the objects and render geometry but textures neither simple color shader. so the materials are not taken into account. but when i try to render the file everything is ok. any idea?
ps. all the materials are AR
Fisrt time i'm trying to use Xref with Octane today. Hq grass. i can see the objects and render geometry but textures neither simple color shader. so the materials are not taken into account. but when i try to render the file everything is ok. any idea?
ps. all the materials are AR
http://www.sadece.com.tr
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
Couldnt get the option you're talking about?creatorz wrote:Hello,
Did you check option under Xref ?
PS. i see all the textures and colors in editor but render.

http://www.sadece.com.tr
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw