it seems like v2.1 has brought many changes in the maxscript connectivity.
My octane shortcuts script has problems with the new version
Most important buttons now do not work.
I'll update the script when I'll have the time to update it.
best,
OctaneRender® for 3ds max® v2.23.2 - 2.1 [OBSOLETE]
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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
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windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
A roadmap like the guys over at Corona have would be a great thing!
https://corona-renderer.com/blog/spring ... ct-update/
https://corona-renderer.com/blog/spring ... ct-update/
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
HELP!
I just installed this version and went back to 2.21.1 and when I open an Octane scene Max hangs/crashes (AppHangB1) as soon as I open the Material editor.
Tried other releases as well...
I just installed this version and went back to 2.21.1 and when I open an Octane scene Max hangs/crashes (AppHangB1) as soon as I open the Material editor.
Tried other releases as well...
Last edited by RobSteady on Mon Jul 06, 2015 3:14 pm, edited 1 time in total.
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
Could that be because of your default max scene that is maxstart.max which has version 2.1 materials already set at mat editor.RobSteady wrote:HELP
I just installed this version and went back to 2.21.1 and now the material convertor is broken; it crashes Max as soon as I open the material editor (AppHangB1).
Or your default material library that loads at startup
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windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
This is what I did:
Installed this version, went back to 2.21.1, opened a scene I saved with this release (2.21.1) opened the Material Editor -> Max crashes/hangs up.
Installed this version, went back to 2.21.1, opened a scene I saved with this release (2.21.1) opened the Material Editor -> Max crashes/hangs up.
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
I had an edited MaxStart file but I just reverted back to scanline.
Open Max, switch to Octane, open Material Editor, get Octane Material -> Crash/Hangs
Open Max, switch to Octane, open Material Editor, get Octane Material -> Crash/Hangs
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
uninstall octane before downgrading then?RobSteady wrote:I had an edited MaxStart file but I just reverted back to scanline.
Open Max, switch to Octane, open Material Editor, get Octane Material -> Crash/Hangs
you can try merging the scene into an empty scene.
My Portfolio
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
windows 10 Pro. |1070 + 1070 + 1070 + 1070 | i7 @4.5Ghz
I'm sorry, I had the license activated on another pc and my brain deactivated 
So the last posts can be easily deleted

So the last posts can be easily deleted

Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti