bump mapping in difusse material
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WWWOOOWWWW!!!!!
Apparently, what I see, the issue is not finished
.
EXCELLENT consider the level of comments being made about it, and the comparisons are really clear
.
GeorgoSK, I'm still waiting to show me a good bump in the diffuse material
.
Radiance, in my humble opinion, Octane in future versions would have to be able to control the bump, to achieve similar results to other render engine
.
Thanks to all
Regards
Cjd2


Apparently, what I see, the issue is not finished

EXCELLENT consider the level of comments being made about it, and the comparisons are really clear

GeorgoSK, I'm still waiting to show me a good bump in the diffuse material

Radiance, in my humble opinion, Octane in future versions would have to be able to control the bump, to achieve similar results to other render engine

Thanks to all

Regards

Cjd2
cjd2 what is your problem with bumps.
For me bump-mapping is working great!
Scale your Obj correct and you will love it
A global sclae multiplier would do it perhaps, but then everything else other bump will go chaotic.
For me bump-mapping is working great!
Scale your Obj correct and you will love it

A global sclae multiplier would do it perhaps, but then everything else other bump will go chaotic.
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Tungee, we already have discussed about this point of view, i think now we have to move forward,if some people are not satisfied why force them to be? andrian with these nice comparisons has shown the problem, and radiance exemples are not really convincing for me.
radiance has the choice to hear us and make some change or ignore and let octane bump as it is... not complicated
thanks again andrian for the time yu've taken to do this
radiance has the choice to hear us and make some change or ignore and let octane bump as it is... not complicated
thanks again andrian for the time yu've taken to do this

i7 8700k / 16Gib / GTX980Ti 6GiB / win10x64 1803 / Blender 2.78a / drivers 416.34 + Octane 4.0 Standalone / OctaneBlender
Hi guys, I'm pretty sure that Radiance already figure this out, and as he said he is maybe find at a solution.
Radiance -> Done, check your PM..
vinz-> For me was not a problem
, even a joy
I'm preparing a new comparison test between ARION and OCTANE... but this time something much more complicated.. you'll be surprised how powerful Octane is, compared with render engine that have MLT..
Radiance -> Done, check your PM..
vinz-> For me was not a problem


I'm preparing a new comparison test between ARION and OCTANE... but this time something much more complicated.. you'll be surprised how powerful Octane is, compared with render engine that have MLT..

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Hi guys,
I got the test scene off andrian.
i'll do some experimentation tomorrow and we'll try to fix this in the 2.2b version released on monday, if it's not too much work, but i should manage, just need to get back into coding, i've been away from it for few weeks now due to my operation and such.
Radiance
I got the test scene off andrian.
i'll do some experimentation tomorrow and we'll try to fix this in the 2.2b version released on monday, if it's not too much work, but i should manage, just need to get back into coding, i've been away from it for few weeks now due to my operation and such.
Radiance
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