Hello, Aoktar.
Node Graph, i love it, thank you.
But i have a small problem with node previews.
Any changes of texture or material perfectly update on c4d material manager or in opengl viewport, but not in nodegraph previews.
Version 2.23.2 - R6.2 (15.07.2015) - Obsolete stable
Moderators: ChrisHekman, aoktar
1-What is it?eyeonestudio wrote:Thanks.....![]()
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Would you add option like below? (-__-)
Node State : Have one or more additional nodes.
Node Editor : open this Mat in Node-editor
2-That's possible.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
don't worry about this message. It's a wrong connection try in plugin. Not a critical issue.miohn wrote:Hi,
I get a display-driver crash every 3 or 5 minutes with R5.
With the newest nvidia-driver as well, which I installed a few minutes ago.
Anyone else having this problem?
Render Log:
"Can`t read float from static pin 'exposure' (P_EXPOSURE, type PT_FLOAT) of node 'Camera imager' (NT_IMAGER_CAMERA, 000000001C5CDAE0)
What does this mean?
regards
MIke
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Sometimes this problem may occurs. Especially when you don't have a Live Rendering of current scene is not available. Because it's mostly use the registered materials and their textures to produce previews. So i'm aware of this problem. I'll try to improve this and more....Kemanjo wrote:Hello, Aoktar.
Node Graph, i love it, thank you.
But i have a small problem with node previews.
Any changes of texture or material perfectly update on c4d material manager or in opengl viewport, but not in nodegraph previews.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It's working very well on me. You might have done somethings wrong.bloodyriton wrote: There is already a plane with a matte option on the diffuse material (you can see the shadow) and it doesn't works... This is the problem
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hmm strange. Works well here. This kind of feedback does not help to understand the problem. Can you post a few bugreport.zip? Also you may try to give more info. Please try to give some extra info about materials and scene.R_Flash wrote:Thanks, aoktar. But in R5 Node Material Editor is unstable again. Periodically Cinema crashes after opening material in Node Editor. In RC4 there was no crashes.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- bloodyriton
- Posts: 23
- Joined: Mon Mar 31, 2014 2:29 pm
aoktar wrote:It's working very well on me. You might have done somethings wrong.bloodyriton wrote: There is already a plane with a matte option on the diffuse material (you can see the shadow) and it doesn't works... This is the problem
Thanks Aoktar !
Hummm very strange, I used exactly the same scene, and also rebuild one, cuda is up to date...
But still the same

Any clues ?
This is my result and scene.bloodyriton wrote:
Hummm very strange, I used exactly the same scene, and also rebuild one, cuda is up to date...
But still the same
Any clues ?
- Attachments
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- matte-test.rar
- (560.9 KiB) Downloaded 181 times
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- bloodyriton
- Posts: 23
- Joined: Mon Mar 31, 2014 2:29 pm
aoktar wrote:This is my result and scene.bloodyriton wrote:
Hummm very strange, I used exactly the same scene, and also rebuild one, cuda is up to date...
But still the same
Any clues ?
Ok, but I add a camera with an aperture of 5.
Look with the 2.21.1 it works, but not with the 2.23.2 r5
