Hi,
not sure if I'm doing something wrong here, but whats strange is,
when the sphere has a total transparent material (opacity = 0 = unvisible)
I get the shadows in renderpass. If the material is a colored glass I get no shadows.
Shoul'nd I get normally a yellowish shadow in renderpass "colored shadows"?
(Btw. I've watched all tutorials)
Is that correct?
thanks
Mike
renderlayer is this right behavior?
Moderators: ChrisHekman, aoktar
Try with the camera visibility option disabled instead of reducing the opacity of the material
ciao beppe
