An All Nighter
Submitted By: Chipstarrr
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Just testing my submission. 24 hours baked so far!!
"An All Nighter" - By: Chipstarrr
- Chipstarrr
- Posts: 19
- Joined: Sat Nov 16, 2013 3:03 pm
Does anyone have any clue why the glow areas have rendered out differently on each section? Looks like I'm going to have to scrap this render 

- Chipstarrr
- Posts: 19
- Joined: Sat Nov 16, 2013 3:03 pm
Seems the glow setting in the post processing bleeds over the edges of the cubes!! Is this an error or my screw up?
Here are 10 useful guidelines for rendering in VR using Octane:
1) turn off post processing.
...
Here you can find more info about it:
http://render.otoy.com/forum/viewtopic.php?f=16&t=46092
1) turn off post processing.
...
Here you can find more info about it:
http://render.otoy.com/forum/viewtopic.php?f=16&t=46092
- Chipstarrr
- Posts: 19
- Joined: Sat Nov 16, 2013 3:03 pm
cheers for the link!
do you reckon its cheating to save 2 versions of the render, one with PP and one without. Then open them in photshop and just use the version without the PP to re-build the area wher the glow has blead over?!?
do you reckon its cheating to save 2 versions of the render, one with PP and one without. Then open them in photshop and just use the version without the PP to re-build the area wher the glow has blead over?!?
- ristoraven
- Posts: 390
- Joined: Wed Jan 08, 2014 5:47 am
I'd file that under "excellent solution" section in my book.Chipstarrr wrote:cheers for the link!
do you reckon its cheating to save 2 versions of the render, one with PP and one without. Then open them in photshop and just use the version without the PP to re-build the area wher the glow has blead over?!?
- Chipstarrr
- Posts: 19
- Joined: Sat Nov 16, 2013 3:03 pm
I'm with you on that!
seems to be my only option to keep the nice glow!!

- Chipstarrr
- Posts: 19
- Joined: Sat Nov 16, 2013 3:03 pm
ristoraven wrote:Go for it. Great idea btw.
Thanks, its a real killer on the render times. Doubt I will be able to do a stereo version which is a shame!