
What's the problem this time?
Moderator: face_off
Hi - are you running the latest version of the plugin? http://render.otoy.com/forum/viewtopic.php?f=41&t=42587.Well! This is the error I get when I try to load the ORBX file (just when I click on the text "Load ORBX"):
Yes, this could be done - however this is a very new feature, so I wanted to release the most robust solution first, and we can tweak it from hereSo this means, that I always have to import the ocs into the standalone first to disconnect the mesh and then resave? Couldn't the plugin handle this by its own or is there a reason for having it this way?
This sounds good...face_off wrote:Yes, this could be done - however this is a very new feature, so I wanted to release the most robust solution first, and we can tweak it from hereSo this means, that I always have to import the ocs into the standalone first to disconnect the mesh and then resave? Couldn't the plugin handle this by its own or is there a reason for having it this way?