Frame number error

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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sphericall
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Joined: Sun Jan 06, 2013 2:58 pm
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Does anyone know why is that strange behavior?
Rendering frames from 0 to 160 gives me 192 files...
Image
Copying and pasting all objects to new file helps, but it is not an answer. I'm just curious.
Maybe it is problem of Cinema not Octane.
Win 7 64 bit | 2 x GeForce GTX 660 | Intel Core i7-930 CPU 2,8 GHz | 8GB | Cinema 4d r15 Visualize (no Mograph, no Hair)| OCTANE benchmark scene 2,06 Ms/sec
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skoeth
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did you change the framerate in the render- or projectsettings?
MacPro5,1 OS X 10.10.3 | GTX TITAN Black, GTX 970, 3x GTX 780Ti, GTX 780
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sphericall
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Joined: Sun Jan 06, 2013 2:58 pm
Location: Bytom
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Yes. The file was previouslu 25 and I changed it to 30 fps. Thats exactly the the ratio of additional frames I received :roll:
Thank you
Win 7 64 bit | 2 x GeForce GTX 660 | Intel Core i7-930 CPU 2,8 GHz | 8GB | Cinema 4d r15 Visualize (no Mograph, no Hair)| OCTANE benchmark scene 2,06 Ms/sec
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