Does anyone know why is that strange behavior?
Rendering frames from 0 to 160 gives me 192 files...
Copying and pasting all objects to new file helps, but it is not an answer. I'm just curious.
Maybe it is problem of Cinema not Octane.
Win 7 64 bit | 2 x GeForce GTX 660 | Intel Core i7-930 CPU 2,8 GHz | 8GB | Cinema 4d r15 Visualize (no Mograph, no Hair)| OCTANE benchmark scene 2,06 Ms/sec