Here is a simple one.
Create a sphere and assign a material.
Create an Octane Override.
In the Override assign an image to be the Diffuse color.
Octane will not render the map.
Now in Modo's shader tree load the same image and then update the Octane view and it will work.
So basically the image will not show up in Octane until the same image has been loaded into the Shader tree.
Carter
901 uv mapping issue
Moderator: face_off
Hi Carter - I assume this is with Modo901? If so, pls see the 5th "Known Issue" at http://render.otoy.com/universe.php#42M ... 0Specifics.
Thanks
Paul
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question