I have a little newbie issue I hope that someone can help me with.
Im trying to put at Png image (With only text and transparrent background) on a texturet object and isolate it for at specific area. I can make a texture with transparant background and mix textures but not put text on a texturet object without affecting the "base" color?
Text on texture ?
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i׳m not sure i got you, upload a scene file please.
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Some time ago I did a scene where I had to move a sticker over a cardboard cylindrical package. Here you go - use mix materials with the alpha image and the rgb image. For details I am uploading orbx - go to oxidizer group and play with transforms.
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- oxid.orbx
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3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
- Emil_0lsen
- Posts: 13
- Joined: Fri Feb 20, 2015 12:44 pm
Basically I want to put on a image (with no background) on another texture, without mixing there values.
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Use the solution I sent. It should work.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
- Emil_0lsen
- Posts: 13
- Joined: Fri Feb 20, 2015 12:44 pm
Sorry.. Saw youre post after I posted my replied.. Im in Cinema 4d.. But i it gave me a direction 

Hi,
for translating in c4d-octane of what smicha correctly suggest, you have to use a b&w version of your texture in the amount channel and modify the "border mode" option in order to disable the tiling of the texture. Here is a simple scene in c4d and ocs format
ciao beppe
for translating in c4d-octane of what smicha correctly suggest, you have to use a b&w version of your texture in the amount channel and modify the "border mode" option in order to disable the tiling of the texture. Here is a simple scene in c4d and ocs format

- Emil_0lsen
- Posts: 13
- Joined: Fri Feb 20, 2015 12:44 pm
THANKS !! Very help full of both of you!!
- Emil_0lsen
- Posts: 13
- Joined: Fri Feb 20, 2015 12:44 pm
The only issue is that my png is effected by the color of the rgb spectrum, not by its original color ? im trying to put a image insteed for the rgb spectrum, but i dosnt semees to work
..

Last edited by Emil_0lsen on Wed Jun 10, 2015 9:24 am, edited 2 times in total.