So I've just started using Octane 3 with C4D.
So far - amazing!
However, I've found a seriously frustrating issue with displacement. Indeed, the only reason I waited until v3 of Octane was because you could finally use procedural noise as displacement instead of images!
You can project and transform bump maps using the settings inside the Octane noise shader instead of doing it using material tag. BUT you cant seem to do the same with the Octane noise shader in Displacement.. why is this??? I know you can use C4D native noise but it doesn't have the transform and project options like you have in Octane noise. How am I supposed to map my displacement in the same way as I have on my bump??
Some enlightenment would be seriously appreciated!
Cheers guys!
Luke.
Displacement and transform
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- bleepurchin
- Posts: 106
- Joined: Fri Mar 27, 2015 4:34 pm
Software: Cinema 4D r16, Octane v2.24.2 R1
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
In renderer, displacement is very limited to imagetexture and not support any connection to transform/projection. We have to wait for 3.0
Octane For Cinema 4D developer / 3d generalist
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- bleepurchin
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...I am using 3aoktar wrote:In renderer, displacement is very limited to imagetexture and not support any connection to transform/projection. We have to wait for 3.0
...its been out for ages...
Software: Cinema 4D r16, Octane v2.24.2 R1
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
Great! Where did you got it?bleepurchin wrote:...I am using 3aoktar wrote:In renderer, displacement is very limited to imagetexture and not support any connection to transform/projection. We have to wait for 3.0
...its been out for ages...
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- bleepurchin
- Posts: 106
- Joined: Fri Mar 27, 2015 4:34 pm
Sorry my mistake, I have 2.16.2
.... must have got confused with X Particles 3.... shit I'm screwed with this displacement!
.... must have got confused with X Particles 3.... shit I'm screwed with this displacement!
Software: Cinema 4D r16, Octane v2.24.2 R1
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
- bleepurchin
- Posts: 106
- Joined: Fri Mar 27, 2015 4:34 pm
Ok so I've just had to sit and think about how the hell I'm going to get my displacement the way I want it.
If I want my displacement to be look like the native C4d displacement calculated using procedural noise, do I have to bake the noise to an texture image file and then use that in the octane displacement texture file input?
The material converter is DEFINITELY not doing this - unbelievably frustrating!
Pretty shocking it has taken until v3 for displacement to be able to use noise - How on earth could anyone survive before v3 !??
Cheers!
Luke.
If I want my displacement to be look like the native C4d displacement calculated using procedural noise, do I have to bake the noise to an texture image file and then use that in the octane displacement texture file input?
The material converter is DEFINITELY not doing this - unbelievably frustrating!
Pretty shocking it has taken until v3 for displacement to be able to use noise - How on earth could anyone survive before v3 !??
Cheers!
Luke.
Software: Cinema 4D r16, Octane v2.24.2 R1
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
1- That's not under my responsibility! I wish that more than you or others, but i'm not developping the renderer.
2- You can use some c4d shaders in displacement node. They will be converted to images to make it working.
2- You can use some c4d shaders in displacement node. They will be converted to images to make it working.
Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- bleepurchin
- Posts: 106
- Joined: Fri Mar 27, 2015 4:34 pm
Thanks Aorkta, but this doesn't resolve my issue... from his tutorial, displacement should be easy... and it is - just not for my object! Please see my recent post on what I'm experiencing.
Thanks.
L.
Thanks.
L.
Software: Cinema 4D r16, Octane v2.24.2 R1
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980
Hardware: Intel Core i7-5930K CPU 3.50GHz, RAM 32 GB, 3x GeForce GTX 980