When I go into the Infochannels Kernel in the Modo plugin and select Z-depth, I can set the Z-depth Max to basically any value which gives me the results I need.
However, when using render passes, the settings inside that dialog box, I can't go over 1 as my max, which just renders out a white frame. Is it a glitch that it can't be raised above 1, or is it just something that's maybe been overlooked? I could render out the Z-depth separately of course, but I'd like to have it in my EXR with the rest of the passes.
Thanks in advance.
Z-depth troubles
Moderator: face_off
Okay, well it appears the workaround is to change the Z-depth to what you need in the Infochannels Kernel, then don't touch the one in the render pass dialog, and it outputs fine. If you touch the one in the render pass dialog, it'll reset to 1 or less, and you have to fix it again in the Infochannels Kernel.
This should probably be addressed, unless it's like that for a reason I'm unaware of.
This should probably be addressed, unless it's like that for a reason I'm unaware of.
This is a bug - fixed in the next release.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I haven't noticed it being "better" but it is way faster. What image type are you saving it as? When you are going from just black to white it will just come down to the bit depth. So like an 8 bit file will have more banding than a 16.
Win 10, Threadripper Pro, Dual 3090s