Render Error - Polygon Limit?

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byronfillmore
Licensed Customer
Posts: 14
Joined: Mon Dec 01, 2014 7:19 pm

Hello.

Just purchased Octane and my very first render attempt has created an error. I am trying to render a 19,000,000 polygon Realflow wave simulation with just a basic texture with an Octane Object Texture.

I get the following error:
"One or more of the parameters passed were not within an acceptable range of values"

Can anyone suggest what I am doing wrong? Thanks in advance.

Here are my Video Card Specs:
GeForce GTX Titan
Graphics Memory: 22513 MB
Dedicated Video Memory: 6144 MB

System
Windows 8.1
32 GB RAM
Xeon, E5-2650, 2.00GHz, 20MB, 8 cores/16 threads, 8.00GT/s, Turbo Boost
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grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

If I'm remembering correctly 19 million polys is the limit in Octane. Although this is supposed to change in 3.0.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
byronfillmore
Licensed Customer
Posts: 14
Joined: Mon Dec 01, 2014 7:19 pm

Is there a source somewhere to confirm the polygon limit before I look for other issues that are causing my problem?

Thanks in advance.
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abstrax
OctaneRender Team
Posts: 5513
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

byronfillmore wrote:Is there a source somewhere to confirm the polygon limit before I look for other issues that are causing my problem?

Thanks in advance.
Yes, the current limitation is ~19.6 million triangles. If you use displacement triangles, hair segments, rounded edges or vertex motion blur, this number gets smaller.

With version 3 we will provide the ability to use as much as can fit in VRAM.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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