Layer Shader Equivalent
Moderators: ChrisHekman, aoktar
Is there equivalent of the native Layer Shader in octane? (with color blending options)
afaik mix does not have blending options
Oh let me clarify:
Blending, in terms of add/multiply/overlay etc.
Blending, in terms of add/multiply/overlay etc.
Not possible. There is only multiply and mix texture. And these are not enough to simulate a layer system. We can't add anything to render features which is not available in renderer.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Okay, is it possible to add an "add" node at least? I workaround by negating, multiplying, and negating again, but an add would be much faster.
I'm not developing the core. It's a fundamental request and not related with plugins. You should ask in general forum for these kind of requests. Sorry. But if Otoy guys can bring the "OSL" option then we will have many possibilities for new texture and material types.pak wrote:Okay, is it possible to add an "add" node at least? I workaround by negating, multiplying, and negating again, but an add would be much faster.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw