Multi-passes don't line up [UPDATE: Still off on v2.22.2]

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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fatfreemedia
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Is there a stable 2.23 release with this fix yet?
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MoGrafik
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Hi Aoktar,
downloaded that project. Whatever you did definitely seems to have given a clean matte. Would be great if you could please explain what your process was, as it's not easy to tell. Thanks

-edit: Just did some experimenting. The render layer mask passes still aren't accurately matting out objects. I'm just trying to do a simple matting out of the sky in a scene, and it isn't working. The only way I can get it to work is by applying chokers to the mattes in post, which is far from ideal. I can imagine it's harder to generate a clean matte when there's motion blur and / or DOF, but right now a matte isn't even working on a shot without them. This is a feature I consider essential to the functionality of the render engine, so it would be really great to see this problem resolved ASAP.
Thanks
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GIOLETS
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I'm actually on 2.24.2 r2 and still have the "one-pixel-gap" issue between obects, using render layer.
Can someone give more updated news about the resolution of this problem?

one pixel gap.jpg
one pixel gap_1.jpg
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aoktar
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GIOLETS wrote:I'm actually on 2.24.2 r2 and still have the "one-pixel-gap" issue between obects, using render layer.
Can someone give more updated news about the resolution of this problem?
It's not issue for plugin. Can you ask to Octane devs team?
Octane For Cinema 4D developer / 3d generalist

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GIOLETS
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ok I've done here:

viewtopic.php?f=23&t=53416
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http://www.visual4d.it
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