background image renders only in LV?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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miohn
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Hi,
don't know what I'm doing wrong here!

I cannot get my background image to be rendered in PictureViewer.
I only get the HDRI or black. Tried both render methods, alpha-settings.
It renders perfectly in LV but not in PV.

Any idear?

thanks
Mike
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aoktar
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it's simply working here
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miohn
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do I have to use octane image texture or just C4D?
Whatever I try, on bg is rendered in PV.

regards
Mike
miohn
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Hi Ahmet,

could you please upload a simple example to try?

thanks
Mike
miohn
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it works now!

Copied all assets into a new scene and now its working.
Don't no why, but anyway!

no, not working!
2 times I tried without saving the image and it worked.
Now I rendered the image again with saving and I get a black
background again!
I don't understand this behavior!


regards
Mike
miohn
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Joined: Sun Jun 06, 2010 3:00 pm

black black black

It worked accidentally 2 times and from that time
again BG renders black only!

I have absolutely no idear, why this happens.
?????????????

regards
Mike
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aoktar
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scene
Attachments
back.rar
(81.43 KiB) Downloaded 319 times
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mrom
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I could be wrong, but I have / had the same problem: do you have any white spaces in your filenames/folder structure?

press shift-F10, then the c4d console comes up. Inside there should be written something like: File not found and a path. check this for spaces - in my case (one of the many), octane just put a 0 at the end of the filename it was looking for, if there was a blank in the name (so xxx xxx450.png became file not found: xxx xxx4500.png.

oh, and aoktar stated it before: don't name your pngs or movs with caps (no .MOV, but .mov)

I have the feeling, octane doesn't like very long folder structures, but I could be wrong. what makes the whole thing a bit weird (like you said): sometimes the background just appears and is gone again :)
miohn
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Joined: Sun Jun 06, 2010 3:00 pm

o.k. i think I found the problem!

Ahmet, can you please check in your example:
BG dissappears/renders black when in rendersettings (Main)
"Render buffer type" is set to "Float(tonemapped)" or "Float buffer"

Hi mrom,

thanks!
Since I had lots of troubles with image sequences while ago,
I take care about paths and filenames. But still sometimes textures
(especially in displacement) suddenly dissappears when changing parameters.

regards
MIke
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aoktar
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Yes, it's a truth. Does not supports float buffers.
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