Does anyone know how to hide the base instance object.
I made a Null and use the null to generate a rectangular array using my base object (grid object)
But i cannot figure out how to get rid of the base object, i mean hide it from render.
In lw renderer i can just deselect the base in the scene editor. But if u do that octane will also
hide all the instances
GP.
Hide the base instance object
Moderator: juanjgon
Currently you can't hide the base object, it needs to be loaded in the scene to be instanced, but you can scale it to near 0, or put it far away in the scene, and instance it in local mode.
For Octane 3 I will try to add a feature to hide loaded objects, but anyway instancing in local mode works fine so far.
-Juanjo
For Octane 3 I will try to add a feature to hide loaded objects, but anyway instancing in local mode works fine so far.
-Juanjo
- 3dreamstudios
- Posts: 479
- Joined: Fri Apr 03, 2015 8:55 pm
Yes I've ran into this as well. Kind of an issue but of course as mentioned an "ok" work around.
Would it be possible to add a custom flag to the custom object plugin that would allow you to load but not render it in Octane?
Would it be possible to add a custom flag to the custom object plugin that would allow you to load but not render it in Octane?
I want to add this feature for Octane 33dreamstudios wrote:Yes I've ran into this as well. Kind of an issue but of course as mentioned an "ok" work around.
Would it be possible to add a custom flag to the custom object plugin that would allow you to load but not render it in Octane?

-Juanjo