Opacity mask cast shadow not working properly

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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lightboy
Licensed Customer
Posts: 88
Joined: Mon Mar 10, 2014 4:08 pm
Location: Ontario, Canada

Just noticed that the shadow cast from a leaf with an opacity mask is casting a shadow of the poly not the leaf.
I tried it out in standalone and it's broken there to, unless I'm doing something wrong.
B&W image plugged into opacity channel.
Thanks
Keith
Attachments
wired nodes
wired nodes
shadow of poly not leaf
shadow of poly not leaf
opacityShadow.jpg (33.44 KiB) Viewed 1465 times
Windows 10 | 1950x threadripper |64gb Ram | EVGA GTX1080 ti x3 |
Modo 13 64bit
Lightwave 2018
Nvidia driver 419.67
Octane modo plugin version 4.04.0.145
Octane lightwave plugin version 4.04
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I think that your problem can be that you have "Alpha Shadows" option disabled in the kernel node.

-Juanjo
lightboy
Licensed Customer
Posts: 88
Joined: Mon Mar 10, 2014 4:08 pm
Location: Ontario, Canada

Thanks Juanjgon
That was it. I forgot I turned that off :oops:
Keith
Windows 10 | 1950x threadripper |64gb Ram | EVGA GTX1080 ti x3 |
Modo 13 64bit
Lightwave 2018
Nvidia driver 419.67
Octane modo plugin version 4.04.0.145
Octane lightwave plugin version 4.04
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