Render failure error in Live Viewer.

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Gumz
Licensed Customer
Posts: 100
Joined: Thu Oct 20, 2011 7:38 am

I need a helping hand. When I make any adjustment to materials while Live Viewer is running, I get this error message:

"Render failure! Please check Octane Render log window from -> Settings -> Other"

When I do that it says:
"CUDA error 700 on device 0: Error code unknown.
-> failed to unload module"


And in the log it also says:
"Failed to free page-locked memory"

It's a driver issue? I have updated it not long ago. The driver version is 347.25
Gumz
Licensed Customer
Posts: 100
Joined: Thu Oct 20, 2011 7:38 am

Never mind. I'm an idiot. Updating driver to 347.52 fixed it.
Gumz
Licensed Customer
Posts: 100
Joined: Thu Oct 20, 2011 7:38 am

No. It isn't fixed. The problem seem to start when I use images in materials.

I'm using 2.21.1 by the way.
Gumz
Licensed Customer
Posts: 100
Joined: Thu Oct 20, 2011 7:38 am

I've been pulling my remaining hair out of my head all day, but I think I found the problem.

When I turn of Out Of Core Textures the problem goes away.
cocobrain
Licensed Customer
Posts: 10
Joined: Wed Dec 31, 2014 6:32 pm

Hello
I've encountered "CUDA ERROR 700 on device 0" several times.. + "could not deallocate memory info"
I have turned on "OUT OF CORE" settings, but it crashed Octane & C4D

ANd I also have this : "Tried to access Null item" do you know what it means ?

Thx in advance


cocobrain
XP64/Xeon8c/64Ram
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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cocobrain wrote:Hello
I've encountered "CUDA ERROR 700 on device 0" several times.. + "could not deallocate memory info"
I have turned on "OUT OF CORE" settings, but it crashed Octane & C4D

ANd I also have this : "Tried to access Null item" do you know what it means ?

Thx in advance


cocobrain
XP64/Xeon8c/64Ram
it's a little warning message. Means that plugin try to connect unavailable mesh slots, but not critical. That's not a reason for your problems.

Cuda errors, that's not a bug. We can't catch it before sending data to CUDA. It means that somethings are not fitting to gpu's vram or limits. You should hide/delete some objects or materials to find which causes this.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
cocobrain
Licensed Customer
Posts: 10
Joined: Wed Dec 31, 2014 6:32 pm

OK thx for info

I have to admit the amount of objects in my scene has gone out of hands !
I'll search for what is power consuming

take care

cocobrain
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