Octane and Xparticles test

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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tomabobu
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Will the "Color Shader" work with render instances in the near future?
That would be really great and would open the possibility to mix the "Color Shader" with the "Random Color" from Octane.
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aoktar
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tomabobu wrote:Will the "Color Shader" work with render instances in the near future?
That would be really great and would open the possibility to mix the "Color Shader" with the "Random Color" from Octane.
i hope so. Atm we don't have any support for this.
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tomabobu
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I've made another test with a cloner that is using the "Multi Shader":

[vimeo]http://www.vimeo.com/124293942[/vimeo]
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ten
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Loving the stuff you're doing with this, Tom. Looks great :-) Any tricks to this latest one?

ten
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tomabobu
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Thanks. No tricks to this one. Just a cloner with a Multi Sader, some paths generated with Xparticles and a little bit of exploration with the panoramic chamera. I will post tomorrow the scene I've used.
Cinema4D R17 / Windows 7 on Intel i7-3930K / 32 GB Ram / GTX 670 / GTX 780 / 3 x GTX 970 on Amfeltech expansion cluster
tomabobu
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And here is the scene.
Attachments
multiShader.rar
(2.75 MiB) Downloaded 219 times
Cinema4D R17 / Windows 7 on Intel i7-3930K / 32 GB Ram / GTX 670 / GTX 780 / 3 x GTX 970 on Amfeltech expansion cluster
JavierVerdugo
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Oh, this is so great!I don't have any idea about python really nice you can do this workflow to work with xp3.

Thanks for sharing!
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