Replicator as a prototype not visible in Octane

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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smicha
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Paul,

When a replicator is used as a prototype the final output is not rendered in Octane (but rendered properly in Modo). I am on demo version, and don't know if this is fixed in 2.21.

Please help.
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replicator.jpg
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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smicha
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And here is a sample scene attached. The are no replicas of replicas visible in OR.
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replicator_pointsource.rar
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3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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face_off
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When a replicator is used as a prototype the final output is not rendered in Octane (but rendered properly in Modo). I am on demo version, and don't know if this is fixed in 2.21.
Hi - you are right. I am doing a lot of reworking of the geometry extraction code from Modo at the moment, and with that version of the plugin this scenario works, however on the current release it does not. The workaround is to make only "Replicator" visible, "Bake Geometry Cache", select all the meshes in the Bake Geometry folder and "Merge", then use that merge mesh as the Replicator source.

I hope to have the re-work geometry version of the plugin available in the next month. Sorry for wait.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
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smicha
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Paul,

Thank you for good news. If this is not too much to ask - do you think that next version of the plugin will be released at the beginning or rather at the end of April? This is a critical update for me (bake geometry cache produces millions of polys and I cannot make use of it).

PS. Does 2.22 support LUA?
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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face_off
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Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

If this is not too much to ask - do you think that next version of the plugin will be released at the beginning or rather at the end of April? This is a critical update for me (bake geometry cache produces millions of polys and I cannot make use of it).
The geometry extraction update is at least 3-4 weeks away, so unfortunately not early April. I had a look at modifying the current version of the plugin to support replicators of replicators and it is not easily doable - sorry.
Does 2.22 support LUA?
The Octane API supports LUA - but I haven't had any requests for this to be exposed in the Modo (or any other) plugin. LUA support is via the Octane "Scripted Graph" node, which you can see in Octane Standalone (in the LUA API Browser under GT_SCRIPTED, and this is different from the Script menu LUA features in Standalone.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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smicha
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Paul,

Thank you for quick reply.

Not to bug this topic - is it possible for the modo plugin to run this script (or to have any similar solution) that Marcus wrote on my request:
http://render.otoy.com/forum/viewtopic.php?f=73&t=41388
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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face_off
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Posts: 15714
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Not to bug this topic - is it possible for the modo plugin to run this script (or to have any similar solution) that Marcus wrote on my request:
viewtopic.php?f=73&t=41388
If you can get that script to run in a Scripted Graph - then yes. I suspect you will be able to - but you might need to delve into LUA a bit more to get everything working OK. If it runs in a Scripted Graph - then in theory I can add a new node type to the Modo Schematic which will allow you to specify an LUA file which would be executed each time the Viewport is opened.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
smicha
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Posts: 3151
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

Thank you.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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