Awesome, that fixed it. Makes sense though. Thanks!tomabobu wrote:That is not the problem. The metaball doesn't has UVs so trying to use a material with "UVW Mapping" as projection won't work.
Using displacement on an object without UVs with "UVW Mapping" will result in the object not showing.
Try other method that works for your surface (spherical, cylindrical, planar...)
Objects in "Metaball" doesn't show up in render [SOLVED]
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