Daylight + HDRI (environnement texture) don't work

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Post Reply
twobib
Licensed Customer
Posts: 13
Joined: Fri Dec 19, 2014 11:47 pm

Hi, sorry for my english, i'm french.
I want to use the daylight whith a sky texture, but the texture don't appear
I use the environnement map, but no change, I only have the default sky. But, if I unchek the daylight button "on/off" to stop the daylight, it work, but with only the lightning from my HDR file.
I want to use both daylight for the lightning and HDRI (sky texture) for reflection et global illumination.

Where am I wrong with those settings ?
HDRI-Daylight-Octane.jpg
HDRI-Daylight-Octane2.jpg
Thank you :)
mikinik
Licensed Customer
Posts: 221
Joined: Sun Oct 07, 2012 1:05 am
Contact:

no need to texture environment map
Attachments
123.jpg
r9 3900x/64Gb/2070s/2070/win10x64/3dsmax2021
twobib
Licensed Customer
Posts: 13
Joined: Fri Dec 19, 2014 11:47 pm

I resolved this problem,
I was using, for the "sky texture", a "texture environnement" map, instead of using a simply "RGB image" :roll:
But thank you for the answer ;)
User avatar
kcpr-raffaEl
Licensed Customer
Posts: 132
Joined: Thu Aug 14, 2014 12:10 pm
Contact:

twobib wrote:I resolved this problem,
I was using, for the "sky texture", a "texture environnement" map, instead of using a simply "RGB image" :roll:
But thank you for the answer ;)
I've got question for developers - does image in Sky texture slot in Octane Daylight have Importance Sampling enabled?
Post Reply

Return to “Autodesk 3Ds Max”