Oculus/Octane users

Generic forum to discuss Octane Render, post ideas and suggest improvements.
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ristoraven
Licensed Customer
Posts: 390
Joined: Wed Jan 08, 2014 5:47 am

Here´s Otoys renders:
http://render.otoy.com/forum/viewtopic. ... 50#p222941

Get new Kolor 1.4 player and see the spherical render. Quite stunning indeed.

(btw, is that absinth on the kitchen table? :D )
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

Yeah that looks awesome. But it is still laggy for me. I tried messing with the vertical syncing in the invidia control panel but I still can't fix it for some reason. It works perfectly smooth on my monitor, but is choppy on the OR.

Thanks everyone for the input too. Getting places here.
Last edited by LFedit on Fri Feb 27, 2015 4:15 pm, edited 1 time in total.
Win 10, Threadripper Pro, Dual 3090s
ristoraven
Licensed Customer
Posts: 390
Joined: Wed Jan 08, 2014 5:47 am

Try turning triple buffer off. If I remember correctly, Oculus recommends this to be off.. I may be wrong though.
r-username
Licensed Customer
Posts: 217
Joined: Thu Nov 24, 2011 3:39 pm

LFedit wrote:What can I do with octane?
Currently Octane can be used for rendering 360x180 images using the "panoramic camera", I set spherical projection at 5000x2500 resolution. Its a good idea to set vignetting to 0 (in imager node) Stereo output setting depends on the program that you are using to convert for delivery, I use Right and Left output.

(Some time in the near future you can continue with Otoy/Octane but for now once you have your left and right renders you are done.)

I have some samples rendered with octane here:
http://gigavr.com

With threejs.org or mozvr.com you can map the render to a sphere for free using a bit of programming.

http://krpano.com can be used to convert the renders to a stereo vr experience with hotspots but it's 129 € so you may want to wait to see what this Oculus app and Otoy settings will be.
i7 960 - W7x64 - 12 GB - 2x GTX 780ti
http://www.startsimple.com/ - http://www.gigavr.com/
ristoraven
Licensed Customer
Posts: 390
Joined: Wed Jan 08, 2014 5:47 am

r-username, with latest 2.21 version you can render 12288 x 3072 side by side stereo panoramas, spherical or cubic, with one render..
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

I have triple buffering off and still a little lag. I have always had better luck with direct mode. Is this possible with kolor eyes?
Win 10, Threadripper Pro, Dual 3090s
ristoraven
Licensed Customer
Posts: 390
Joined: Wed Jan 08, 2014 5:47 am

Nope, Kolor works only in extended mode..

But here´s Oculus detailed instructions.
https://forums.oculus.com/viewtopic.php?f=34&t=16768
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

Damn, alright thanks. Still a fuzz laggy. Enough to frustrate me. I tried all the zero latency settings on their site too. I even dedicated one of my titan blacks just to the OR..
Win 10, Threadripper Pro, Dual 3090s
ristoraven
Licensed Customer
Posts: 390
Joined: Wed Jan 08, 2014 5:47 am

Try different usb port. I´ve heard it has helped some people..
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

I don't know what the hell i did but it is working now. I was getting some .dll error, then I resintalled the firmware and now it works awesome. Even better when I minimize the computer display and only have the OR display up. Thanks everyone for the help, this is awesome.
Win 10, Threadripper Pro, Dual 3090s
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