C4D - Hide HRD Environment from camera

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Zee
Posts: 24
Joined: Tue Feb 24, 2015 9:23 am

I'm playing with the environment tag with an image texture - everything works fine but I could not find a way to hide the environment from camera - is that possible?
Also, the same goes for area lights - i like how area lights are reflecting on top of glossy objects however I don't want to render the actual lights themselves. I only want to see the reflections they cause. When I turn the opacity down for lights, it also removes the lights' speculars.

Not sure if both above are connected, but just assuming there might be a "compositing tag" or something along the lines to solve both problems.
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aoktar
Octane Plugin Developer
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alpha enable in kernel settings -> hide environment
opacity in lighttags -> hide lights from camera, reflection
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Zee
Posts: 24
Joined: Tue Feb 24, 2015 9:23 am

When direct lighting is selected it doens't seem to work (environment alpha)
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aoktar
Octane Plugin Developer
Posts: 16068
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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check off "keep environment" also. This was deprecated on new versions.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Zee
Posts: 24
Joined: Tue Feb 24, 2015 9:23 am

Yes, I did, when it's direct lighting it doesn't help
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