Hi Ahmet,
even with 700 max samples (for info-passes setting)
the mask is very checky inaccurate.
[img]screen_mask.JPG[/img]
And cannot go to high here because rendertimes would explode.
Is there any setting to optimize the mask- cleaness?
thanks
Mike
Version 2.21.1
Moderators: ChrisHekman, aoktar
not yet, i'm looking for itgrain wrote:Are the new stereoscopic pano camera modes from the standalone version accessible through the Cinema plugin? I can't see them there, just the normal mono panorama modes.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Ahmet,
i usually use sub-folders under Tex folder to manage textures easily. As you know it is possible. but with Octane it is little weird. Octane can render correctly in LV & PV and 2D imageviewer but Viewport neither 3D material preview. Is there any solutions you may fix this except using "Path Tabs" under Octane Settings since it is limited to 15 and i sometimes need networkpaths.
Cheers Hüseyin
i usually use sub-folders under Tex folder to manage textures easily. As you know it is possible. but with Octane it is little weird. Octane can render correctly in LV & PV and 2D imageviewer but Viewport neither 3D material preview. Is there any solutions you may fix this except using "Path Tabs" under Octane Settings since it is limited to 15 and i sometimes need networkpaths.
Cheers Hüseyin
http://www.sadece.com.tr
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
i was not aware of this. We will check it. You can post your message in sub forum if you want. thanksRon wrote:Why is'nt it possible to attache files in this thread? I want to attach a bug report.
In other threads I am allowed to attach files.
Ron
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I have just grown accustomed to not having 3D texture/material previews in the viewport but it's definitely something that should get fixed. Is there something we are missing that will allow the the textures to display in the viewport?
Win 8.1 / C4D R16 / Maya '16 / 5x GTX 980 Ti
propably yes. what are you supposing by 3d textures? 3d space for uvs? do you have this option?garytyler wrote:I have just grown accustomed to not having 3D texture/material previews in the viewport but it's definitely something that should get fixed. Is there something we are missing that will allow the the textures to display in the viewport?
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Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
no reply if you don't post any imagesmiohn wrote:again!
Hi Ahmet,
even with 700 max samples (for info-passes setting)
the mask is very checky/inaccurate.
I cannot go to high here because rendertimes would explode.
Is there any setting to optimize the mask- cleaness?
thanks
Mike
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw