Hi,
I need to know if it's possible to reduce the noise like in the image (white point) without using a lot of samples like 16000 samples.
I don't want to explose my render times.
Reducing white point in black area
Moderators: ChrisHekman, aoktar
try gi_clamp < 10 values.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- guigui441987
- Posts: 85
- Joined: Thu Jul 03, 2014 7:12 pm
i am in directlighting so, i don't have this option.
But i have reduce the "glossy depht" to 1 and the noise disappear faster.
but some glossy materials disappear too
But i have reduce the "glossy depht" to 1 and the noise disappear faster.
but some glossy materials disappear too

PT is faster than diffuse on many scenario with latest updates.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw