Version 2.16.2
Moderators: ChrisHekman, aoktar
- martincarlson
- Posts: 319
- Joined: Mon Nov 03, 2014 10:18 am
- Location: Sweden
- Contact:
I'm having trouble with the Time limit (sec)- setting in Render Settings. It seems like c4d ignores my seconds when rendering animations. This worked in earlier versions. I'm i missing something?
Martin Carlson, Visual and Audial Designer at Katzenwaffe Creative Studio | www.katzenwaffe.se | Soundcloud | Twitter
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
Intel Core i7-5930K / ASUS X99-E WS / 2 x EVGA GeForce GTX TITAN X 12GB / 32 GB RAM / Windows 10 / C4D R16 / Octane Standalone 3.03.3 / OctaneC4D 3.03.3-R1
Big thanks for this Version!
I just wanted to report two little bugs i've noticed.
When i try to save the z-depth as a PNG via render passes i get completely blank frame.
The image saves fine but the z-depth is just blank. If i switch this over to a tiff it saves correctly.
Is there a limitation in saving zdepth data as pngs this way? I think it has been like this on all previous versions but not sure.
The other little bug I'm running into is if i've sent a render to to the picture viewer and allowed that to finish. .. i can no longer hit the green render icon to start a new live viewer. The only way i can get it start again .. is close live viewer.. then open it again from the top menus. Its a small one but it didn't used to work this way so hoping it s simple fix.
Thanks again for the hard work!
R
I just wanted to report two little bugs i've noticed.
When i try to save the z-depth as a PNG via render passes i get completely blank frame.
The image saves fine but the z-depth is just blank. If i switch this over to a tiff it saves correctly.
Is there a limitation in saving zdepth data as pngs this way? I think it has been like this on all previous versions but not sure.
The other little bug I'm running into is if i've sent a render to to the picture viewer and allowed that to finish. .. i can no longer hit the green render icon to start a new live viewer. The only way i can get it start again .. is close live viewer.. then open it again from the top menus. Its a small one but it didn't used to work this way so hoping it s simple fix.
Thanks again for the hard work!
R
It helped. Thank you Ahmet, in future ill try to read all pages of topic before asking.aoktar wrote:Please try to add more info about crashes, versions. It's mentioned on release notes. What happens when you delete "livedb" folder?Kemanjo wrote:Hello.
I have C4D crash almost every time i try to open liveDB and find there any material in categories.
here:
C:\Users\USERNAME\AppData\Roaming\MAXON\Cinema4Dr15_AAAAAA\prefs\livedb
| i7 3930k | 32GB | gtx 1080 ti | WIN 8.1 64
delete content of this directory:lucioing wrote:I'm still having crash, opening liveDB... I'm under MacOS 10.9.5 - c4d R16 - 2.16.2
L.
/Users/[username]/Library/Preferences/MAXON/C4DR16_ADASDSD/prefs/liveDB
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I'm sorry, but I'm still having crash...
L.
L.
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Mac Pro 5.1 -16 GB- 2 x Titan Black 6GB - Titan Z - MacOS Yosemite 10.10.4
Do render layers work in c4d if I upgrade standalone to 2.20 or we have to wait for the plugin to be v2.20? Thanks
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, 4x EVGA GTX 1080Ti, Octane-for-C4D 4.x.x, Nvidia 398.82
No. Allways use same version to keep everything is macthing.Yan wrote:Do render layers work in c4d if I upgrade standalone to 2.20 or we have to wait for the plugin to be v2.20? Thanks
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw