Version 2.14.0 - TEST

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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aoktar
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Dean wrote:I don't know whether to blame Octane, but after installing version 2.14 for C4d on OSX often in the View Port enables me to all views (perspective, top, right, front).
This happens by accident when I was doing something with the Octane settings or Arrtibutes.
Sorry if the problem has already been discussed.
Hi,
cannot understand well what we are mentioning. Can you show to me better info as sshots? Also can you check with 2.12?
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Dean
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aoktar wrote:
Dean wrote:I don't know whether to blame Octane, but after installing version 2.14 for C4d on OSX often in the View Port enables me to all views (perspective, top, right, front).
This happens by accident when I was doing something with the Octane settings or Arrtibutes.
Sorry if the problem has already been discussed.
Hi,
cannot understand well what we are mentioning. Can you show to me better info as sshots? Also can you check with 2.12?
When I do something in the settings dialog on Octane, or Attribiutes in the Cinema 4D R15 view port window switches to the 4 views. I have to switch to the perspective, but after a few clicks again do the same. This happens on OSX. Working on Windows does not have this problem. At 2.12 I have not experienced it too. A few days ago I updated the plugin to version 2.14

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aoktar
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hi dean, is this happening on a specific scene or most scenes?
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Dean
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aoktar wrote:hi dean, is this happening on a specific scene or most scenes?
Yes, at other scenes going the same thing.
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aoktar
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Dean wrote:
aoktar wrote:hi dean, is this happening on a specific scene or most scenes?
Yes, at other scenes going the same thing.
cannot reproduce this behaviour. Do you have more clue?
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Iceman9
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I am Mac 2.14 and have not seen this viewport change bug. That doesn't mean it doesn't exist, but I haven't seen it ever.
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Oleg
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Greetings, I had a problem with Octane Node Editor recently: can't create shining mat with texture emission from specular. Please — watch video below

https://www.youtube.com/watch?v=jkErYk6pROQ
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aoktar
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Oleg wrote:Greetings, I had a problem with Octane Node Editor recently: can't create shining mat with texture emission from specular. Please — watch video below

https://www.youtube.com/watch?v=jkErYk6pROQ
thanks. Node editor needs some work to stabilise. There is some problems with connections and storage of nodes.
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Oleg
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Node editor needs some work to stabilise. There is some problems with connections and storage of nodes
Yep I understand that, but this is very powerful feature and we're would like to see it working normally. Having tried once - you hardly want to create material the way C4D do it. Fast and graphically. Thanks for the work
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aoktar
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Oleg wrote:
Node editor needs some work to stabilise. There is some problems with connections and storage of nodes
Yep I understand that, but this is very powerful feature and we're would like to see it working normally. Having tried once - you hardly want to create material the way C4D do it. Fast and graphically. Thanks for the work
Yes, i have revised structures a few times to make more stabile. But my work it's broke by other fixes. I'm hoping to work on again after release 2.16 and 2.20. There is really hacked ways to inject the our nodes to c4d's nodes. I hoped to have a better C4D structure for this.

Thanks for interest,
Also i wish to ALL happy new years and congratz your Christmas.

Best,
Ahmet
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