Version 2.14.0 - TEST

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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aoktar
Octane Plugin Developer
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Location: Türkiye
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Hi everybody,
i'm glad to publish 2.14.0 test version which is based on Octane sdk 2.14.0

-changes on 2.14.0
- render instances and restarting problem on LV render with mouse movements
- revision and improvement on tag guis
- Background object can work with c4d shaders
- Fix for delay on opengl previews of materials
- x and y rotation of Skyobject will be evaulated for transform of hdri.
- New parameter to collect and send render statistics to Otoy. Please read more in standalone 2.14 post.
- some minor fixes and improvements...

- Also has Sdk 2.14 improvements(New side texture, roughness parameter for diffuse material, replacement on coherent parameter by new coherent ratio parameter)
look here: http://render.otoy.com/forum/viewtopic.php?f=33&t=43699

- Also has Skd 2.13 improvements (New optimisations for gtx 970/980)
look here: http://render.otoy.com/forum/viewtopic.php?f=33&t=43530


IMPORTANT INSTALL NOTES:
Due to the switch to CUDA 6.5 you will need a current graphics driver of version 344.x or higher. On Mac OSX you will need a CUDA driver of version 6.5 or higher (see http://www.nvidia.com/object/mac-driver-archive.html). The minimum supported version of Mac OS is 10.7.
Also matching version of Standalone 2.1x is highly recommended.
And remove all old plugin files before installing. Any version conflict or old drivers can cause crashes
Cuda driver for Macos: http://www.nvidia.com/object/macosx-cud ... river.html


Quick note for New Render Passes usage:
Not yet documented but, don't use C4D multi-pass system. Activate it from Octane render setting -> Renderpasses.
Some passes will not available on Picture Viewer. But it will be saved to hdd. I'll try to fix this issue soon.

BUG REPORTS
I'll be happy, if anyone can be spesific with bug reports.
I need to know that plugin version/Os/HW, bugreport zip. Last operations before crashes.
Please post your reports in topic of version which is related.
Thanks for contributions


Best regards,
Ahmet Oktar

2.14.0 Windows version (R12-R16)
http://render.otoy.com/customerdownload ... .0-win.zip

2.14.0 MacOsX version (R13-R15)
http://render.otoy.com/customerdownload ... Macosx.zip


Demo scenes for 2.00
http://render.otoy.com/customerdownload ... amples.zip

Demo scenes for 1.50
http://render.otoy.com/customerdownload ... amples.zip


Facebook page:
https://www.facebook.com/octaneforcinema4d

Also a new commercial training set by InlifeThrill Designs
http://inlifethrill.com/trainings/octan ... cinema_4d/

usage of Render passes
[vimeo]http://www.vimeo.com/112409526[/vimeo]

Speed test on new impromevements on object update detection
[vimeo]http://www.vimeo.com/108597468[/vimeo]

A new free tutorial by Christof
[vimeo]http://www.vimeo.com/108846254[/vimeo]

NET RENDER document: http://render.otoy.com/manuals/Standalo ... ge_id=1248

Supported features:
Displacement(activate with displacement checkbox in properties)
Hair rendering
Full motion blur for geometry and camera
Rounded edges
Opensubdiv
Render regions
Distributed rendering
Daylight+texture environment
Random color texture for instances
Render passes
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sadece
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Location: Bursa, Turkey
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really the fastest developer i've ever seen. thanks for your big efforts and keeping us updated.
Edit:i've forgotten to say maşallah :)
http://www.sadece.com.tr
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i7 990x // 12GB Ram // 2x Titan X + Titan + 780 // Octane for C4D // Win7 x64
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aoktar
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sadece wrote:really the fastest developer i've ever seen. thanks for your big efforts and keeping us updated.
Edit:i've forgotten to say maşallah :)
thanks, i'm going to try to do best.
Teşekkürler;)
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Silverwing
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Ah I was waiting for this.
Thanks a lot Ahmet. Your a genius.
I will keep you up to date if I find bucks :-)

Cheers,
Raphael
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
valters
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And in this version too..still this bug with new GUI. Please fix Resent Buttons
Attachments
resent_bug.mp4
(18.21 MiB) Downloaded 8823 times
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sadece
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Location: Bursa, Turkey
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i have an issue here.. the sliders aren't effected by the value you enter by keybord.
http://www.sadece.com.tr
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Silverwing
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I played around with the "Side" material and getting some good results.
Bump however seems to destroy the effect of the map! It seems to jump to one of the two sides (displaying them on both sides)immediately after pump is turned on.

Here are some results (without bump fot the reason mentioned above)
Attachments
Paper_2.jpg
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
Kemanjo
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Joined: Wed Apr 10, 2013 3:38 pm

I have some problems with render settings window.
Buttons and sliders didnt react, when render settings window stacked to the interface.
It needs to be open up again and again, when you make some changes.
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aoktar
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valters wrote:And in this version too..still this bug with new GUI. Please fix Resent Buttons
Live viewer is enough to work. don't use octane dialog until it's fixed.
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aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Kemanjo wrote:I have some problems with render settings window.
Buttons and sliders didnt react, when render settings window stacked to the interface.
It needs to be open up again and again, when you make some changes.
if think you mean that when switched between layouts? If you call the "settings windows" command, it would refresh. I'll look for a solution.
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