OCDS not rendering?

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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andromedakun
Licensed Customer
Posts: 6
Joined: Wed Mar 21, 2012 9:37 am

Hello everyone,

I have a strange issue since not that long ago. I'm trying to render a scene (very easy, Genesis 2, wall and some lights) but the render doesn't start. I keep having a black screen with nothing popping up.
- I tried exporting the scene as obj and import in Octane Render stand alone and it does work.
- I tried to update to the latest version of OCDS => same issue
- Latest NVIDIA drivers installed => same issue

Anyone know if I can remove some temp files or where to find them to get my Octane render working again in Daz Studio (using Daz Studio Pro 4.6)

Many thanks,

Andro
User avatar
t_3
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

- which plugin version did you use when the problem did arise the 1st time?
- can you check the messages window in the system tab for any warnings/errors?
- in the standalone there is a log viewer in the help menu - also check that.
- does this happen with this particular scene only, or with everything?
- to maybe find out a bit more a screenshot of either the plugin viewport or the standlone viewport (with render status below) would also help.

a black output probably means some hardware related issue...
The obvious is that which is never seen until someone expresses it simply

1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
andromedakun
Licensed Customer
Posts: 6
Joined: Wed Mar 21, 2012 9:37 am

Hey T_3

- Plugin version I used before was probably 1.55 (OCDS4) which I downloaded about 2 weeks ago
- Messages says the plugin is running and that is all.
- The stand alone runs smoothly
- Happens with anything I'm rendering, even a blank scene
- Added both screenshots for you to have a look.

I don't think it's hardware related as I have Octane working correclty and all games don't have any issue (NVIDIA Geforce GTX 680 with 4GB memory)

Andro
Attachments
Scene setup
Scene setup
Error in OCDS
Error in OCDS
UruMike
Licensed Customer
Posts: 34
Joined: Sat Jan 05, 2013 5:29 pm

This may sound like a stupid question, but:
Did you try a basic scene, say a sphere and a daylight environment?

And what is interesting, your viewport screenshot says, in the top bar, "waiting".
Does it ever get beyond that status?

I had something similiar happen once, took me a while to figure out... My camera was just a tad behind the meshlight plane - black render...

Just some ideas, maybe they help. ;)
Intel i7 | 32gb | Win7pro-64
2 x Geforce GTX 660 ti/2gb +GTX 650 for display| Driver 310.90
DAZ Studio 4.5 Hexagon 2.5 Octane v1.11
User avatar
t_3
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

sry, i misread the line "in octane it works" with "it doesn't work" - so of course not hardware related.

if i recall my interface right, the "live" button should be yellow if activated. since it is not, it means the geometry isn't automatically loaded when the viewport is first opened. so you either need to activate live, or click reload?

and just out of curiosity: is that correct, that you only have mesh lights in the scene, but no environment? would explain why the render is just black instead bright (and empty)...
The obvious is that which is never seen until someone expresses it simply

1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
andromedakun
Licensed Customer
Posts: 6
Joined: Wed Mar 21, 2012 9:37 am

Issue solved ^_^//

It was that I had to press on the Live button :p

The scene is not empty but very basic as I was testing skins in Octane, so there is 1 Genesis 2, 1 plane on the back, 1 meshlight and 1 camera.

Configuration is like this:
Meshlight behind camera
Wall behind Genesis 2 to have a backdrop.

Thanks everyone ;)

Andro
andromedakun
Licensed Customer
Posts: 6
Joined: Wed Mar 21, 2012 9:37 am

And for those wondering, here is the final render ;)
Attachments
skintest_bikini.png
jminbox
Licensed Customer
Posts: 17
Joined: Thu Dec 25, 2014 8:28 pm

Get "Building Geometry" in the viewport but nothing ever happens, when using the Daz Studio plugin.

Octane stand-alone renders fine. Demo Cararra plugin renders fine. Can't be hardware if it runs in those two apps.

Running v1.2 of the plugin as that is the only version available to me in the "Downloads" section of my account. Have a registered version of Octane 2.16.

Running NVidia GeForce GTX 745, 4G RAM with the latest driver (347.09).


Thanks

JM
jminbox
Licensed Customer
Posts: 17
Joined: Thu Dec 25, 2014 8:28 pm

Well, I found another version of the Plugin (v.2.1)...NOT the one in my "Downloads" area. The new plugin works!

I would HIGHLY recommend to Otoy that they have some option available to download the latest plugin version. I have spent the past 7 hours trying to solve problems on a plugin version that simply didn't work (v.1.2).

Is there a reason the 2.1 version was not available for me to download from my "Downloads" area?


Thank You

JM
User avatar
larsmidnatt
Licensed Customer
Posts: 499
Joined: Tue Sep 25, 2012 12:28 pm

jminbox wrote: repost
check your original thread. you got comments :/
Win10 x64
i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^
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