I just installed the 1.5 plugin this morning. So far very happy with it. I was now just wondering if the version 2 upgrade makes sense for me, is it really worth $200.
Based on what I've read it looks like the only features that might be interesting is the HDRI plus sun in the same scene. I don't do animation, so motion blur is cool but will never be used. Same goes for network rendering...
How is the speed of 2.1 versus 1.5, I heard that the original 2.0 was about 20% slower than 1.5.
Is there any other reason to upgrade? that I am not seeing.
Thanks,
Nick
Is upgrade to version 2 worth it?
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- linvanchene
- Posts: 783
- Joined: Mon Mar 25, 2013 10:58 pm
- Location: Switzerland
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Last edited by linvanchene on Mon May 11, 2015 7:21 am, edited 6 times in total.
Hi,
Displacement maps could be interesting, thanks. Still not sure if i'd use the motion blur, but i could see it come in handy in the future.
How do you find the speed? especially indoor scenes with multiplel lights?
Nick
Displacement maps could be interesting, thanks. Still not sure if i'd use the motion blur, but i could see it come in handy in the future.
How do you find the speed? especially indoor scenes with multiplel lights?
Nick
Asus Z97-A / usb 3.1 - Windows 10 - 980 ti - Titan Black - Titan Z - Daz Studio
Another huge reason to upgrade to 2.x is the texture map limits go away. With 2.x you are no longer limited by the number of texture maps in an image, the amount of VRAM you have is your only limiting factor.
The render speed in samples/sec. definitely droped with 2, but it has been my experience that render convergence is faster (the renders clear up faster). So the loss in "render speed" hasn't been a huge factor for me. I do a lot of indoor scenes, and would hate to go back to 1.x. The loss of texture slot limits alone makes a huge difference for me. (Note: I don't have the 2.x version of the DS plugin yet, I've been using the Carrara plugin. Now that it looks like a stable version of the 2.x DS plugin has been released, I will be buying the upgrade.)
The render speed in samples/sec. definitely droped with 2, but it has been my experience that render convergence is faster (the renders clear up faster). So the loss in "render speed" hasn't been a huge factor for me. I do a lot of indoor scenes, and would hate to go back to 1.x. The loss of texture slot limits alone makes a huge difference for me. (Note: I don't have the 2.x version of the DS plugin yet, I've been using the Carrara plugin. Now that it looks like a stable version of the 2.x DS plugin has been released, I will be buying the upgrade.)
As dustrider mentioned, while the speed itself does seem to be lower overall, things do seem to clear up much faster, often leading to lower samples per pixel needed. Now that most of the issues have been ironed out, I have finally switched over to version 2.15 as my default instead of 1.2 as I finally consider it an improvement all around.
| Intel i7-5960x @ 3.8 GHz| ASUS X99-E WS | 64 GB G.Skill DDR4 2400 Ram | 4x EVGA GTX 980 Ti | Win10 Professional x64 | Watercooled
- larsmidnatt
- Posts: 499
- Joined: Tue Sep 25, 2012 12:28 pm
I'm late, but I'm starting to really like 2.x at this point. Overall its way faster for me and I do appreciate the new features(sun plus hdr is really neat, displacement will be awesome). The new plugin specific features are nice too (but I guess they are also being added to 1.x too).
Win10 x64
i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^
i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^