Veneris wrote:This is very confusing for me. Could someone tell me what I need to modify exactly in the plugin DS?
Veneris, sorry my English. I not use DAZ plugin for Octane, but the Standalone version. My method is as follows:
Surfaces
Eyereflection & Sclera: Specular Material
-Opacity: 0.000 (we don't want it to look)
Surface
Cornea: Specular Material
-Opacity: 1,000 (transparent)
Surface
Pupils: Diffuse Material
-Diffuse: RyBelle_eyes04.jpg (texture for Victoria 6)
Surface
Irises: glosssy Material
-Diffuse: RyBelle_eyes04.jpg (texture for Victoria 6). You can complicate using "Color Correction" to clarify roughly the iris.
-Specular: 1,000
-Roughness: 0.00
-Opacity: 1,000
-index: 1,300
Surfaces
Lacrimals & Sclera: glosssy Material
-Diffuse: RyBelle_eyes04.jpg (texture for Victoria 6)
-Specular: 1,000
-Roughness: 0.00
-Opacity: 1,000
-index: 1,450
Very important, brighten eyes with a light source, like he said
itsallgoode9.
Regards