Version 2.14.0 - TEST

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

virtualzapp wrote:
aoktar wrote:Hi,
Has anyone notified or checked new Help window? Understood the trick of usage and some internal scenes on for topics? Have you found it useful?
Hi Ahmet,
Working on Mac, very well done!

Cheers
Regis
thanks ro you and all for reply. gladio to heat, i'll try to add more samples and information.
best
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
kracher
Licensed Customer
Posts: 12
Joined: Mon May 26, 2014 10:14 am

aoktar wrote:kracher,
crash or error? Crash is getting out of of program with some windows errors.
What says octane log on Cuda error? Check you polygon counts. They can be different on render output against Live viewer. Live viewer will use subdivision for display.

first the nvidia error appeares, than cinema close and i have to shot down cinema via taskmanager
Polycount is 15.000.000
Octane log says:
Tried to access pin via an invalid ID P_MESH (103)
Tried to access null node pin
Tried to access null node

today my scene renders sometimes without errors, somtime the scene crash like described

thank you!
miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

Display Driver Error again and again!

In some C4D Forums is posted/adviced not to use 3.4xxx drivers.
And in my case it seems to be right.
Lots of problems with C4D, PSD and AfterEffects.

Will all newer version of octane be based on cuda 6.5 and the new drivers?

Sadly this means for me, that I have to stay with 2.12.2 until
this driver problem is fixed by maxon or nvidia.

regards
Mike
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

kracher wrote:
aoktar wrote:kracher,
crash or error? Crash is getting out of of program with some windows errors.
What says octane log on Cuda error? Check you polygon counts. They can be different on render output against Live viewer. Live viewer will use subdivision for display.

first the nvidia error appeares, than cinema close and i have to shot down cinema via taskmanager
Polycount is 15.000.000
Octane log says:
Tried to access pin via an invalid ID P_MESH (103)
Tried to access null node pin
Tried to access null node

today my scene renders sometimes without errors, somtime the scene crash like described

thank you!
can you post a few pics of LV with all render info? Let's see your ram and content of scene
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
virtualzapp
Licensed Customer
Posts: 33
Joined: Fri Aug 16, 2013 8:44 pm
Location: Montreal, Canada
Contact:

Hi Ahmet,


Hmmm, I have encountered several crashes without further explanation…
I'm back to 2.12.2 version, not sure if it is coming from my rig or if the 2.14 version is not that stabile on Mac.

I have attached one of the report I kept in case of need in addition of OS X log crash report.


Cheers
Regis
Attachments
osxlog.zip
(25.98 KiB) Downloaded 204 times
_BugReport.zip
(39.32 KiB) Downloaded 202 times
VFX compositor / CG generalist

Mac Pro 12C 2.93GHz, 64gb ram, 1xGTX Titan X, 4xGTX Titans in Cubix
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

virtualzapp wrote:Hi Ahmet,
Hmmm, I have encountered several crashes without further explanation…
I'm back to 2.12.2 version, not sure if it is coming from my rig or if the 2.14 version is not that stabile on Mac.

I have attached one of the report I kept in case of need in addition of OS X log crash report.

Cheers
Regis
it seems on material preview part.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
kracher
Licensed Customer
Posts: 12
Joined: Mon May 26, 2014 10:14 am

aoktar wrote:
kracher wrote:
aoktar wrote:kracher,
crash or error? Crash is getting out of of program with some windows errors.
What says octane log on Cuda error? Check you polygon counts. They can be different on render output against Live viewer. Live viewer will use subdivision for display.

first the nvidia error appeares, than cinema close and i have to shot down cinema via taskmanager
Polycount is 15.000.000
Octane log says:
Tried to access pin via an invalid ID P_MESH (103)
Tried to access null node pin
Tried to access null node

today my scene renders sometimes without errors, somtime the scene crash like described

thank you!
can you post a few pics of LV with all render info? Let's see your ram and content of scene
hi Ahmet
i see right now it´s not a CUDA error but an OGL Error!

thanks for helping!
Last edited by kracher on Fri Dec 05, 2014 12:04 pm, edited 1 time in total.
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

kracher wrote: hi Ahmet
i see right now it´s not a CUDA error but an OGL Error!

thanks for helping!
hmm, not a renderer error directly. But i see your free vram about 244mb. It's near to limits. try to decrease this usage.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
virtualzapp
Licensed Customer
Posts: 33
Joined: Fri Aug 16, 2013 8:44 pm
Location: Montreal, Canada
Contact:

aoktar wrote:
virtualzapp wrote:Hi Ahmet,
Hmmm, I have encountered several crashes without further explanation…
I'm back to 2.12.2 version, not sure if it is coming from my rig or if the 2.14 version is not that stabile on Mac.

I have attached one of the report I kept in case of need in addition of OS X log crash report.

Cheers
Regis
it seems on material preview part.

Yes it seems correct because at the time (or just before) I'm losing the details in texture in the live viewer.
Anyway, thank you for checking.


Cheers
Regis
VFX compositor / CG generalist

Mac Pro 12C 2.93GHz, 64gb ram, 1xGTX Titan X, 4xGTX Titans in Cubix
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

virtualzapp wrote:
aoktar wrote:
virtualzapp wrote:Hi Ahmet,
Hmmm, I have encountered several crashes without further explanation…
I'm back to 2.12.2 version, not sure if it is coming from my rig or if the 2.14 version is not that stabile on Mac.

I have attached one of the report I kept in case of need in addition of OS X log crash report.

Cheers
Regis
it seems on material preview part.

Yes it seems correct because at the time (or just before) I'm losing the details in texture in the live viewer.
Anyway, thank you for checking.


Cheers
Regis
can you give me scene to check? no need to textures and objects
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Post Reply

Return to “Maxon Cinema 4D”