Beta 2.2 RC1: SoftImage XSI plugin testing thread

Autodesk Softimage XSI (Developed by Face)
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face
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Hmmmmm,
what do you think about this one??
Not fine? :lol:

face
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cloud.jpg
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cgndev
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wow!!!!
Face.
is it pointCloud?? awesomee!! Very Very Cool!!!
You are my hero!

Looks Good!
Keep going. Please.
Sorry, My English is bad..
i7 860 | Ram 4GB | Geforce GTX260 Core 216 | Win7 64x Kor | Octane with Softimage 2011 for x64 , ICE
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face
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A pointcloud?
Hm, maybe, let me try a other test... ;)

face
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cgndev
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Can't export Texture Supports.
SNAG-0014.jpg
SNAG-0015.jpg
Sorry, My English is bad..
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Amplitude
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afaik the good worklow in XSI is to freeze your operator stack once your object has been properly modeled and Uv'ed anyway.
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cgndev
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Amplitude, Thanks for your reply.
I Tried to freeze my operator stack.
But. don't apply.
I just wanna mapping to specific region for like a label, logo.
Sorry, My English is bad..
i7 860 | Ram 4GB | Geforce GTX260 Core 216 | Win7 64x Kor | Octane with Softimage 2011 for x64 , ICE
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face
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cgndev wrote:Amplitude, Thanks for your reply.
I Tried to freeze my operator stack.
But. don't apply.
I just wanna mapping to specific region for like a label, logo.
Labels don´t work.
Octane repeat the texture automatic.
But the position should work, i will look at it.

face
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face
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Here it works...
Have you select the right uv-map?
If you have more as one uv-map, delete the others.
Octane can´t handle multi uv-map´s.

face
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projection.gif
texture.jpg
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Amplitude
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To have flexibility in the placement of a logo in your example I would do the following:
Use 2 UV sets, one for the main texture/material and one for the logo placement.
UVexport.jpg
But it doesn't export correctly (no texture at all is transmitted to octane actually).
UVexport2.jpg
I think that the mixer node is not taken into account here by the exporter. Any thought on this face?

edit: ok just seen your reply above. But even with one UV it doesn't export, maybe the exporter only takes image maps on the diffuse slot but no mixer node?
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face
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Right, you must mix it in Octane.
Only textures in diffuse, specular, transparency and reflection should work.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
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http://vimeo.com/user2509578
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