Material Mixer - opacity issue with Info Channels

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

Post Reply
User avatar
adkkda
Licensed Customer
Posts: 32
Joined: Tue Aug 06, 2013 3:13 am

Hi folks.

Not sure if this has always been the case or not ?
If you mix two materials with exactly the same opacity map (cut out leaves in this case) none of the aux passes like Z-depth, AO, MAT-ID have the opacity present.
Beauty is fine but the Info Channel passes are unusable.

Pics are of Z-Depth channel with first one a straight plug of diffuse with opacity and the second is mixing two of those same materials.

Doing a separate scene and materials to get those working correctly is a bit painful.
Attachments
STRAIGHT.jpg
MIX.jpg
jang2235
Licensed Customer
Posts: 155
Joined: Tue Jun 17, 2014 2:04 am

Object Dissolve also applies to failure
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I will test this problem to report it to the Octane team.

-Juanjo
User avatar
adkkda
Licensed Customer
Posts: 32
Joined: Tue Aug 06, 2013 3:13 am

Thanks Juanjo, much appreciated.
Post Reply

Return to “Lightwave 3D”