"Unable to Write File" Error

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Bulwerk
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I get this error randomly (from what I am observing)

It seems to happen more when using the Que to launch renders. Sometimes the render will go anywhere from 1-150 before I get the error.

This is a huge headache since I usually Que renders to go overnight just to come in the morning and see that they have failed.

Anyone have this issue or know what might be going on?

I can say confidently that this problem did not start until the 2.11 updates.

I am working over fibre to a project server that holds all scene data and assets. The render results are being written to the same network drive.

Thanks for anyhelp!
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aoktar
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can you show me screen capture of error? Are you on windows? Is it a disconnection from network server?
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Bulwerk
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I am in an OSX environment.
It does not appear to be a disconnection. I can also replicate this issue on a workmates computer with similar specs.

Since I am using the Que fuction I do not get an on screen error message but I will attach the render log
This is what the error looks like in the Que though
Screen Shot 2014-11-04 at 10.45.15 AM.png
log_31_ACCFB_Title_v1.xml
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aoktar
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Is it occurs only with textures which are over a network? Can we do a few tests?
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Bulwerk
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I will try a render with all all textures local and save the results local as well to see if that helps the problem.
I will report back :)
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aoktar
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Thanks.
For first test, I want to see console output. Let's check output.

Second test with debug mode.
If you put this file to same place C4D's application, it will produce a detailed log output file. Let's check the "octane_log.txt" file.
Don't forget to remove two files after test completed. If will slow down the everythings if you forget.
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octane_log_flags.txt
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Bulwerk
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Update:

I rendered lots of frames overnight using C4D Que and saved to my local HD with no write errors...
Maybe this narrows down what the problem could be.

When I have time I will run the files that were "erroring out" again and send you the console output.
leonfortemedia
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Try to set compression in rendersettings->octane from "RLE" to "none".

This should do the trick.

Maybe otoy / maxon can fix this bug in a later version, so that render runs stable under RLE as well.
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