+1This would be a nice addition:
i.e. I select 12 objects in my scene and "re-convert selected materials from Archicad"\
instead of having to do it 12 times one by one.
Greetings,
Artur
Moderator: face_off
+1This would be a nice addition:
i.e. I select 12 objects in my scene and "re-convert selected materials from Archicad"\
instead of having to do it 12 times one by one.
Nice idea - although an "object" is not a "material", and there is not currently a "Re-convert all materials for the selected object". But I will see what can be done.i.e. I select 12 objects in my scene and "re-convert selected materials from Archicad"\
instead of having to do it 12 times one by one.
Hi Paul,face_off wrote:Issue with the AC18 version of the plugin : If you render with the Photorenderer WITHOUT having the Octane Viewport open, the Octane Photorenderer process cannot access the Octane materials. This appears to be a bug in AC18 - and I have escalated it to Graphisoft.
Paul
Hi Paul,face_off wrote:Jeroen - the workaround at the moment is to Open the Viewport first - then Photorender.
Paul
Thanx Paul,face_off wrote:I have refreshed the installers at the top of this thread with:
2.12.1.24
- Compiled with Octane 2.12.1
- EXPERIMENTAL: Added "Export All Assets" to the Settings tab menu. This copies all texturemaps, proxies (OBJ files) and scatter (CSV files) used by Octane nodes in the scene into a specified folder, and then updates the links in the Octane nodes to use those assets in their new location. This has had minimal testing, so USE AT YOUR OWN RISK. It is highly recommended to File->Save As after using this feature to ensure you do not loose your original pln/pla file.
Thanks
Paul