Yes I need object buffers.
Just curious why it was working previously and is now broken.
Sorry if I misunderstood your first post. I would love to use Octanes multipass for Object ID, but like you said it is not functional yet.
Version 2.12.2 - final (updated on 18.11.14)
Moderators: ChrisHekman, aoktar
If you read well and follow the link which was posted by me, you should that. A similar way is coming soon, i hope.Bulwerk wrote:Yes I need object buffers.
Just curious why it was working previously and is now broken.
Sorry if I misunderstood your first post. I would love to use Octanes multipass for Object ID, but like you said it is not functional yet.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
aoktar wrote:do you use standalone 2.11.1? plugin has core of 2.11.1. You should keep always matching versions. What was the last working version for you?jblessing wrote:Since updating to 2.11.2, I'm having trouble keeping the networked renders connected. They seem to be dropping off at random. Or is it just me?
Yes, they were all on the same 2.11.2 final version. I was also having issues with animations not rendering right (they would get to a certain point and then it would just save the same frame all the way to the end of the animation). I've dropped back to 2.06 for everything and things are fine now.
Win 8.1 | 4.1ghz 5960x | Cinema 4D R20 / 3ds Max 2018 | 2 x Titan Z + 980
Win 10 | 3.0ghz 2697 v3 | Cinema 4D R20 / 3ds Max 2018 | 4 x 980ti hydros
4 x Win 7 | 4.0ghz 5930k | 4 x Titan Black or 4 x 980ti
Win 10 | 3.0ghz 2697 v3 | Cinema 4D R20 / 3ds Max 2018 | 4 x 980ti hydros
4 x Win 7 | 4.0ghz 5930k | 4 x Titan Black or 4 x 980ti
network problem is no related with plugin.jblessing wrote:aoktar wrote:do you use standalone 2.11.1? plugin has core of 2.11.1. You should keep always matching versions. What was the last working version for you?jblessing wrote:Since updating to 2.11.2, I'm having trouble keeping the networked renders connected. They seem to be dropping off at random. Or is it just me?
Yes, they were all on the same 2.11.2 final version. I was also having issues with animations not rendering right (they would get to a certain point and then it would just save the same frame all the way to the end of the animation). I've dropped back to 2.06 for everything and things are fine now.
For other report: I'll would be happy if you send me a scene and some details. Otherwise, it will be stay here
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
+1 !Subroutine49690 wrote: Yes thats true, but only if I manually switch back to ar and start a second render-session.
I can only speek for my selfe, but it was more comfortable for production to have the ar-mp also enabled as long as octane-mp is not finished.
It didn't cause bugs when have them boath available; as far as I know.
thanx,
Best regards
I just spent 1 hour trying to figure why my C4D object buffer wasn't working anymore :/
I'm waiting the revisions on SDK to support the object buffers by native Octane passes.tegatwork wrote:+1 !Subroutine49690 wrote: Yes thats true, but only if I manually switch back to ar and start a second render-session.
I can only speek for my selfe, but it was more comfortable for production to have the ar-mp also enabled as long as octane-mp is not finished.
It didn't cause bugs when have them boath available; as far as I know.
thanx,
Best regards
I just spent 1 hour trying to figure why my C4D object buffer wasn't working anymore :/
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Aoktar,
you recommend to have also Standalone 2.1... installed.
Where to get that version? Only one I can find is 2.06
Sorry for not been able to give precise feedback or file, but
with version 2.11.2 I got some major problems.
When trying to render passes Octane/C4D freezes ( have to quit via taskmanager)
Also when working with material node editor, which was fine in earlier version,
Octane/C4D freezes after some actions and I have to quit via taskmanager.
Sorry! I cannot give more info! Just reporting!
regards
Mike
you recommend to have also Standalone 2.1... installed.
Where to get that version? Only one I can find is 2.06
Sorry for not been able to give precise feedback or file, but
with version 2.11.2 I got some major problems.
When trying to render passes Octane/C4D freezes ( have to quit via taskmanager)
Also when working with material node editor, which was fine in earlier version,
Octane/C4D freezes after some actions and I have to quit via taskmanager.
Sorry! I cannot give more info! Just reporting!
regards
Mike
Miohn,
Yes really don't help ony saying the "i'm getting freezes". There is many possibilites to check. It's not possible to do for every report. You should say more spesific things.
Also, node editor should be better. But it's still wip and i couldn't work so much on. It have to wait until we fix the passes.
http://render.otoy.com/forum/viewforum.php?f=33
Yes really don't help ony saying the "i'm getting freezes". There is many possibilites to check. It's not possible to do for every report. You should say more spesific things.
Also, node editor should be better. But it's still wip and i couldn't work so much on. It have to wait until we fix the passes.
http://render.otoy.com/forum/viewforum.php?f=33
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
miohn wrote:yes I know and understand.
So I said that I'm only reporting.
But where can I download Standalone 2.1....?
regards
Mike
^brasco wrote:http://render.otoy.com/forum/viewforum.php?f=33robotnik wrote:Maybe a silly question, sorry for that but where can I get the standalone 2.11.1. great great work by the way Ahmet congratulations, and also very reactive I like that.
cheers
brasc
Rig#1 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 7900K 4.7GHz | 64GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB
Rig#2 Win 10 x64 | GTX 1080Ti | GTX 1080Ti | GTX 1080Ti | i7 3930K 4.4GHz | 32GB
Rig#3 Win 10 x64 | GTX 1070| GTX 1070| GTX 1070| i7 2600K 4.8GHz | 32GB