Problème de lissage sur des modélisation natif SubPach de LW

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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EBD3D
Licensed Customer
Posts: 31
Joined: Fri Oct 10, 2014 8:58 pm

Hello,

Smoothing problem with native SubPach modeling LW ...
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Octane_LW_Smooth_01.jpg
EBD3D
Licensed Customer
Posts: 31
Joined: Fri Oct 10, 2014 8:58 pm

And even if I put 100% "Edges Rounting" ...
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Octane_LW_Smooth_02.jpg
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Do you have the "smoothing" parameter enabled in the native LightWave surface panel?

Also perhaps you can have a precision problem if your scene too big or too small. Change the "ray epsiolon" parameter in the kernel node that you are using and set it to 0.001 or 0.01 to see what happens.

Of course, if you want to send to me the scene, I could test it here.

-Juanjo
EBD3D
Licensed Customer
Posts: 31
Joined: Fri Oct 10, 2014 8:58 pm

Merci Juanjgon,

It's good "smoothing" parameter enabled in the native Lightwave surface panel and then "reload" when in IPR active.

and thank you for your work plugin LW ^^
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