Hi,
I have two scenes of random spheres :
1. 25 Million polygons
https://www.dropbox.com/s/h3qm2q66v5080 ... M.max?dl=0
2. 29 Million polygons
https://www.dropbox.com/s/mour4o1qgpn9g ... M.max?dl=0
No textures on both scenes, just a lot of spheres and an OctaneRender daylight.
The 1st scene could be rendered. The 1st scene consumed 2.8 GB GPU RAM.
However, when I tried to render the 2nd scene, I got error. The error window screenshot is attached with this post.
Specs :
- 6x K40m (each has 12 GB GPU RAM)
- OctaneRender for 3DS Max 1.55b
- 3DS Max Design 2014
So, did I just go beyond the limit of supported number of polygons ?
Thank you.
Supported maximum number of polygons ?
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- BoyAndRobot
- Posts: 16
- Joined: Tue Jan 29, 2013 3:10 am
Hi Fooze,
Ah I see. Thanks for the information
Ah I see. Thanks for the information
