This is a test with Octane for Max 2.1, soon I will check if the animation is ok.
Statistics:
Max 2014
4XTitans 1st generation
sun+hdr
about 18 minutes for each frame (1920x1080)
4000 samples/pix
PT
coherent mode
0,3 caustics blur
Dreamscape
Forest Pack Pro
Issue:
after some test renders If I try to close Max then it crashes (old issue)
regards
62MT strikes back
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
Great island-boat scene and great renders ofcourse.
I remember your previous animation of this scene in older Octane version.. That was amazing.
Cannot wait to see the next one
Edit: next year will be "Return of the 62MT"?
I remember your previous animation of this scene in older Octane version.. That was amazing.
Cannot wait to see the next one

Edit: next year will be "Return of the 62MT"?

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- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
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nice but no caustics on a yacht
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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Love it. Are the waves a texture or geometry? As Elvis stated - with caustics would be a kickass.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
- Vue2Octane
- Posts: 88
- Joined: Thu Jun 26, 2014 8:16 am
Just wondering of to realize this. It means including reflections from the water hitting the yacht, right?Elvissuperstar007 wrote:nice but no caustics on a yacht
Great Render!
yesVue2Octane wrote:... means including reflections from the water hitting the yacht, right?
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
- puniska3030
- Posts: 31
- Joined: Wed Jul 04, 2012 9:01 pm
amazing render ,i love to see some wireframes.also the island would be nice if it had some palm trees,different plants,some rocks
win7 64bits/ i7-3930k /32GB/ 3x GTX580 3GB/octane max 3.00d
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
PT can't focus caustics. I'm asking for this feature.
This is an old scene and I haven't used proxies or displacement. I will add palms and rocks because I need it for another scene.
The tree models used here occupy 300MB. Finally we have proxies and they work very gook.
In the old animation I used PMC but it flickered, I will check if the coherent mode is ok for sequential frames.
PT + coherent + GI clamp set to 1 produces solid renders in few minutes.
regards
This is an old scene and I haven't used proxies or displacement. I will add palms and rocks because I need it for another scene.
The tree models used here occupy 300MB. Finally we have proxies and they work very gook.
In the old animation I used PMC but it flickered, I will check if the coherent mode is ok for sequential frames.
PT + coherent + GI clamp set to 1 produces solid renders in few minutes.
regards
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- Vue2Octane
- Posts: 88
- Joined: Thu Jun 26, 2014 8:16 am
I can already see a shader implemented for this. In the end, Octane will be as biased as any other renderer...shader here, shader there, 'coherent mode' for 'noise reduction' ....gabrielefx wrote:PT can't focus caustics. I'm asking for this feature.

Looking great, I like water/sea very much. Can you share your material setings/screen for that kind of water ? Thanks.
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090