62MT strikes back

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gabrielefx
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This is a test with Octane for Max 2.1, soon I will check if the animation is ok.
Statistics:
Max 2014
4XTitans 1st generation
sun+hdr
about 18 minutes for each frame (1920x1080)
4000 samples/pix
PT
coherent mode
0,3 caustics blur
Dreamscape
Forest Pack Pro

Issue:
after some test renders If I try to close Max then it crashes (old issue)

regards
Attachments
62mt_frame01.jpg
62mt_frame02.jpg
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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rappet
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Great island-boat scene and great renders ofcourse.
I remember your previous animation of this scene in older Octane version.. That was amazing.
Cannot wait to see the next one :o

Edit: next year will be "Return of the 62MT"? ;)

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Elvissuperstar007
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nice but no caustics on a yacht
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smicha
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Love it. Are the waves a texture or geometry? As Elvis stated - with caustics would be a kickass.
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Vue2Octane
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Elvissuperstar007 wrote:nice but no caustics on a yacht
Just wondering of to realize this. It means including reflections from the water hitting the yacht, right?

Great Render!
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smicha
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Vue2Octane wrote:... means including reflections from the water hitting the yacht, right?
yes
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puniska3030
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amazing render ,i love to see some wireframes.also the island would be nice if it had some palm trees,different plants,some rocks
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gabrielefx
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PT can't focus caustics. I'm asking for this feature.
This is an old scene and I haven't used proxies or displacement. I will add palms and rocks because I need it for another scene.

The tree models used here occupy 300MB. Finally we have proxies and they work very gook.

In the old animation I used PMC but it flickered, I will check if the coherent mode is ok for sequential frames.

PT + coherent + GI clamp set to 1 produces solid renders in few minutes.

regards
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Vue2Octane
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gabrielefx wrote:PT can't focus caustics. I'm asking for this feature.
I can already see a shader implemented for this. In the end, Octane will be as biased as any other renderer...shader here, shader there, 'coherent mode' for 'noise reduction' .... :)
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Lewis
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Looking great, I like water/sea very much. Can you share your material setings/screen for that kind of water ? Thanks.
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