Sphere's Discoery [1min short]

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OlaHaldor
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Posts: 148
Joined: Sun Jul 07, 2013 7:48 am
Location: Norway

Long story short: we just touched animation in class this week, I went overboard and started digging into it a bit more to prepare myself for an animation project with a deadline of October 27.. Instead of waiting for more input on rigging etc I got going on my own and completed the animation this weekend. Plenty of time to make episode #2!

The assignment is "animate a simple (or primitive) object". I made two primitive objects into characters.
It's my first time doing something like this, and I'm sure there are things I could to different and/or better. Your feedback, criticism and ideas for improvement is welcome.

If the video for some reason doesn't show up: http://www.youtube.com/watch?v=Q3aFqqgBvTU
Modo & LightWave 3D | Win 10 x64 | RTX 2080 Ti | Threadripper 2920x | 128GB
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Daniel Ahrens
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Posts: 48
Joined: Fri Aug 02, 2013 9:17 am
Location: Frankfurt, Germany
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Haha I love it! The ending is awesome. Great excercise!
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smicha
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Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

That's fantastic!
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
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build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
OlaHaldor
Licensed Customer
Posts: 148
Joined: Sun Jul 07, 2013 7:48 am
Location: Norway

Thank you guys! :)
I should mention that each frame took about 22 sec to render at 350 passes. Low, I know, but I think it worked out very well for a simple setup like this.

I rendered RGB and a "post process" renderpass so I could add a little extra bloom on top to make it look brighter and softer than the initial render.

It might not be the best benchmark, but I don't have any other good scenes to test on, so when my second Titan comes this week, I'll see how fast it can render, for the fun of it. :)
Modo & LightWave 3D | Win 10 x64 | RTX 2080 Ti | Threadripper 2920x | 128GB
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