OctaneRender® for Maya® 2.10 - 5.0 Linux [OBSOLETE]

Autodesk Maya (Plugin developed by JimStar)

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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Version 2014 64-bit on Linux operating systems.

Notes regarding features/functionality

OctaneRender™ for Maya® implements almost full functionality of OctaneRender™ standalone inside Maya®.

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine
.


HOW TO PURCHASE LICENSES

Go to our online shop here: http://render.otoy.com/shop/

If you do not own an OctaneRender™ Standalone Edition License yet:
You can purchase both the OctaneRender™ Standalone Edition and the OctaneRender™ for Maya® Edition as a reduced price bundle, purchase the bundle priced at 459€

If you already own one or more OctaneRender™ Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender™ for Maya® Beta License" priced at 199€

You can also purchase a 3, 5 or 10 pack of OctaneRender™ for Maya® licenses, just like OctaneRender™ Standalone Edition packs.


OCTANELIVE

Just like OctaneRender™ Standalone, the Maya® plugin product also needs an additional OctaneLive license and be activated on a machine.
This has to be done in the plugin interface panel in Maya, and is covered in the included PDF manual.
It can only be done after an OctaneRender™ Standalone license is already activated on the machine in question.


CHANGES AND FIXES SINCE LAST RELEASE:
  • New 2.10 engine.
  • Internal Motion Blur is implemented ("Subframe motion blur" feature is not removed, now you can choose between "Subframe motion blur" and "Octane Internal").
  • Octane render passes are implemented (they are still improving in ongoing Octane engine versions, so still subject to change in future). You must have the pass enabled if you choose it as current "Preview pass" for Octane Live-view mode).
  • New "Path termination power" attribute in "Direct lighting", "Path tracing" and "PMC" kernels.
  • New "Coherent mode" for "Direct lighting" and "Path tracing" kernels - lets render faster.;)
  • New "Use turbulence", "Invert" and "Gamma" attributes in Turbulence texture.
  • Fixed post processor bug sometimes caused rendering not working.

Installation:
- Just run the installer to see its command line keys.;)


DOWNLOAD

OctaneRender for Maya - v5.0 Linux (16.4MB autoinstaller file)


Yours,
The OctaneRender™ Team.

Just found a bug in Turbulence texture caused by new additions into it. Here is the QUICK FIX:
OctaneRender for Maya - v5.1 Linux (16.4MB autoinstaller file)
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Download please the 5.1 quick-fix from bottom of header post, instead of 5.0.
matrix2012
Licensed Customer
Posts: 112
Joined: Thu Sep 13, 2012 5:40 pm

Hi JimStar

On Linux, is the problem.
In Windows, I still have it tested tomorrow there for.

IES Light is not right.
I once attached screenshot.
To better show it.

Sorry for my bad english.

Thanks for the hard work
screenshot.jpg
all the best
matrix2012
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Next version HERE.
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