This is the recommended thread for downloading, and posting any questions, suggestions or support queries for OctaneRender for Rhino - STABLE RELEASE.
Rhino Version
This version requires Rhino5, SR12 or later.
Nvidia Driver Version
This release requires Nvidia drivers 353.x or later.
Network Rendering
For Network Rendering, you must use the Octane slave release 3.03.2 available from the Development Build Releases subforum.
If you have a support issue, pls provide the following information:
- Operating System (ie. Win XP, Vista, 7, 8)
- 32 or 64 bit
- Amount of RAM
- Graphics Card(s) - model (ie. GTX 580, 3GB)
- Nvidia driver version
- Rhino version and build number
- OctaneRender for Rhino version (ie. 2.0.10.8)
For more information...
- Specific Octane 2.0 features in this plugin http://render.otoy.com/manuals/Rhino/?page_id=650
- Watch Iceglance's quickstart tutorial http://render.otoy.com/forum/viewtopic.php?f=51&t=36299
- Read the on-line manual
- Watch the "Getting Started" video http://vimeo.com/73202740
- Read the FAQ
- Post your question on this forum thread
Known Issues
- Prior to rendering a Sun Study, Flythru Animation or Bongo Animation, you must select the Perspective Viewport in Rhino that the animation uses
Limitations
Refer to the on-line manual
Download Links
Download the plugin from the following link:
- OctaneRender for Rhino5 3.3.2.68 (64 bit)
The previous release is available from the following link:
- OctaneRender for Rhino5 3.2.0.66 (64 bit)
The last version of the plugin that was built with 32bit support can be downloaded from:
- OctaneRender for Rhino5 2.24.1.50 (32 & 64 bit)
The last versions of the plugin built with the previous installer can be downloaded from:
- OctaneRender for Rhino5 2.24.0.46 (64 bit)
- OctaneRender for Rhino5 2.24.0.46(32 bit)
Release Notes
See the TEST release thread for release notes.
Paul
OctaneRender for Rhino 3.03.2 [OBSOLETE]
Moderator: face_off
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hello Paul,
Great! Almost like Xmas! !!
Thanks
Andreas
Great! Almost like Xmas! !!
Thanks
Andreas
Architectural Rendering Services
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
Paul,
Having a little issue with Render Passes - all seem to work except for Z-Depth, which shows up in the list of passes but does not change the viewport - does this occur for you also?
Cam
Having a little issue with Render Passes - all seem to work except for Z-Depth, which shows up in the list of passes but does not change the viewport - does this occur for you also?
Cam
Octane for Rhino | Windows 8.1 x64 | i7-3820 OC | GTX970 4GB OC & GTX 560 Ti 1GB OC | 32GB DDR3
Fixed in the next release.Having a little issue with Render Passes - all seem to work except for Z-Depth, which shows up in the list of passes but does not change the viewport - does this occur for you also?
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hi Cam - it is in there- but I only tested on a limited range of different camera settings, so you might have a situation the algorithm does not cater for. Are you able to send me a sample scene where this is not working pls?Is it possible that the changes (fix) to orthographic modes got lost in this release? Doesn't seem to be working for me.
Thanks
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hi Paul,face_off wrote:Hi Cam - it is in there- but I only tested on a limited range of different camera settings, so you might have a situation the algorithm does not cater for. Are you able to send me a sample scene where this is not working pls?Is it possible that the changes (fix) to orthographic modes got lost in this release? Doesn't seem to be working for me.
Thanks
Paul
Have been tracking it down a little more specifically - it is not file specific but instead appears to be related to the document units. It works as expected when the document units are millimeters (regardless of the model). However, upon changing the units the scale appears off by the difference between the two (zoom is 10^1 for cm, 10^3 for metres).
Hope that helps - let me know if you need any more info!
Cam
Octane for Rhino | Windows 8.1 x64 | i7-3820 OC | GTX970 4GB OC & GTX 560 Ti 1GB OC | 32GB DDR3
Thanks Cam - that makes sense. I will try to fix this in the next release.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Hi Paul,
Getting an error using the 'Render' command (as opposed to opening the OctaneRender viewport) - see attached image. It instead causes the viewport to stop responding (I assume related issue). Thus !_RecordAnimation doesn't currently work unless using viewport geometry (ie. no scripted or bongo animations) amongst other things.
See image: Also, having a little bit of issue with camera motion blur - I'm not sure if I'm using it properly or not. My process was:
And lastly, just wondering if there's any way camera motion blur can respond to the camera motion paths of Bongo, and also (less importantly) whether there was any news on the front of object motion blur with Bongo, as IIRC it was discussed a little while ago.
Cam
Edit/Details:
Rhino 5.9.4x
OctaneRender for Rhino 2.10.0.16
Win 7/64
2x GTX 560/Ti
Nvidia Drivers 332.21
Getting an error using the 'Render' command (as opposed to opening the OctaneRender viewport) - see attached image. It instead causes the viewport to stop responding (I assume related issue). Thus !_RecordAnimation doesn't currently work unless using viewport geometry (ie. no scripted or bongo animations) amongst other things.
See image: Also, having a little bit of issue with camera motion blur - I'm not sure if I'm using it properly or not. My process was:
- - Set path animation target and camera
- Open OctaneRender viewport
- Press the animation button in OctaneRender. The animation the runs through and prints a whole string of commands to Rhino's console (is this intentional? _ViewFrameNumber?).
- Close the animation window
- Type !_RecordAnimation, save files
And lastly, just wondering if there's any way camera motion blur can respond to the camera motion paths of Bongo, and also (less importantly) whether there was any news on the front of object motion blur with Bongo, as IIRC it was discussed a little while ago.
Cam
Edit/Details:
Rhino 5.9.4x
OctaneRender for Rhino 2.10.0.16
Win 7/64
2x GTX 560/Ti
Nvidia Drivers 332.21
Octane for Rhino | Windows 8.1 x64 | i7-3820 OC | GTX970 4GB OC & GTX 560 Ti 1GB OC | 32GB DDR3