luminous monitor in octane

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Chriz
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Hi,

I did try my best to figure out, how to get the same result as I would, if i choose the luminance-channel in a "normal" C4D Material. In this case I need a monitor with some content on it. And of course the light from the monitor should interact with the surounding objects.

Thank you for every hint!

Chriz
http://www.C9W.de - Win10 - Dual E5 2620v3 - Display 1 GTX 1080 / Render 1 3090 RTX - 96 RAM - C4D MSA - C4D Plugin version: current - Standalone: current
voon
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Connect a texture emission node to a diffuse node, conect an image node to the emission node and load your screen picture there, play with power.
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Chriz
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Hi voon!

Thank You for Your help, but i didn´t get it... :(

But i tried several versions of what You could have meant, and i have no clue which version i missed ;)

Perhaps You, or someone else can sent me a picture, that shows how such a material is built.

Until than i will try and try and try..... :|

Best, Chriz
http://www.C9W.de - Win10 - Dual E5 2620v3 - Display 1 GTX 1080 / Render 1 3090 RTX - 96 RAM - C4D MSA - C4D Plugin version: current - Standalone: current
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Chriz
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Joined: Tue Apr 08, 2014 1:53 pm
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Solved! Thank you!
http://www.C9W.de - Win10 - Dual E5 2620v3 - Display 1 GTX 1080 / Render 1 3090 RTX - 96 RAM - C4D MSA - C4D Plugin version: current - Standalone: current
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